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<blockquote data-quote="Velmont" data-source="post: 1560402" data-attributes="member: 13739"><p>Well, that week, I have been doing some serious thinking, and I want to run a M&M game. The nature will be something between action and spying, trying to mix both. I am reading some really good spying book that is inspiring me. The initial team would be member of a information group that have no official existance and report directly to the president itself. The team will be small, but soon after the start, some other will join as member of the local police or other institution concern by the action.</p><p></p><p>The plot is still in defenition, and I am still thinking of the homerules I will use. I was thinking maybe to use 3:1 for skill points to encourage a highly skill character, as it is important to spies...</p><p></p><p>If anyone is interested, just say it. If there is lack of interest, I will stop to waste my time, but if there is a lot, I may speed up the thing a bit.</p></blockquote><p></p>
[QUOTE="Velmont, post: 1560402, member: 13739"] Well, that week, I have been doing some serious thinking, and I want to run a M&M game. The nature will be something between action and spying, trying to mix both. I am reading some really good spying book that is inspiring me. The initial team would be member of a information group that have no official existance and report directly to the president itself. The team will be small, but soon after the start, some other will join as member of the local police or other institution concern by the action. The plot is still in defenition, and I am still thinking of the homerules I will use. I was thinking maybe to use 3:1 for skill points to encourage a highly skill character, as it is important to spies... If anyone is interested, just say it. If there is lack of interest, I will stop to waste my time, but if there is a lot, I may speed up the thing a bit. [/QUOTE]
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