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Looking for a good combat Monk build. Any help?
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<blockquote data-quote="FrogReaver" data-source="post: 7624573" data-attributes="member: 6795602"><p>For most of the game monks keep up in damage with a battlemaster fighter that doesn't use a -5/+10 ability. You have less NOVA. However, you have better defensive abilities and more control abilities. You can cover a lot of ground. You can make use of a bow (even a longbow if you are an elf).</p><p></p><p>As far as monk tactics go there are a lot of variations.</p><p></p><p>For damage go rogue</p><p>For more NOVA multiclass into battlemaster fighter</p><p>For survivability take mobile feat - allows crazy hit and run tactics</p><p></p><p>If you want out of combat abilities go shadow monk.</p><p>If you want in combat abilities go open hand monk - being able to cheaply knock prone is great especially when your not going all out on stunning strikes.</p><p></p><p>One of the most overlooked monk abilities is the bonus action dodge ability. It's great and allows you to tank almost as well as barbarians if you dump your ki into it.</p><p></p><p>As far as character build - i'm all about pumping monk until I feel I can do everything I want without having to worry much about ki. For me that starts being about level 8 or maybe a little higher. So I really don't think much about multiclassing before then.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7624573, member: 6795602"] For most of the game monks keep up in damage with a battlemaster fighter that doesn't use a -5/+10 ability. You have less NOVA. However, you have better defensive abilities and more control abilities. You can cover a lot of ground. You can make use of a bow (even a longbow if you are an elf). As far as monk tactics go there are a lot of variations. For damage go rogue For more NOVA multiclass into battlemaster fighter For survivability take mobile feat - allows crazy hit and run tactics If you want out of combat abilities go shadow monk. If you want in combat abilities go open hand monk - being able to cheaply knock prone is great especially when your not going all out on stunning strikes. One of the most overlooked monk abilities is the bonus action dodge ability. It's great and allows you to tank almost as well as barbarians if you dump your ki into it. As far as character build - i'm all about pumping monk until I feel I can do everything I want without having to worry much about ki. For me that starts being about level 8 or maybe a little higher. So I really don't think much about multiclassing before then. [/QUOTE]
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Looking for a good combat Monk build. Any help?
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