Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Looking for a great sci-fi RPG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jedavis" data-source="post: 5772591" data-attributes="member: 35933"><p>Not sure if the 'T20' mentioned upthread was True20 or Traveller d20, but either might meet your needs. I prefer Mongoose Trav for this type of thing, but True20 and Trav20 seem more likely to work for your prep style (Mong was perfect for mine; "Eh, I need six stats, a handful of skills, and some equipment for each enemy. I can wing that during the session, if I have to.").</p><p></p><p>Also re: dungeon crawling, I actually did run several dungeon crawls in my Mongoose game last spring. They were very different from D&D dungeon crawls, in that the level of detail was much reduced; "OK, you head down the main arterial hallway of the derelict, checking rooms as you go. *rolls on random encounter table* As you proceed, the hallways start to get... odd, in an indescribable way. You're pretty sure you've been at this intersection before, even though you've been going in a straight line. Anybody have relevant skills? (the party physicist pulls out higher-dimensional mathematics and they navigate out of the warped space) OK, great. It takes you half an hour, but you managed to work your way out of the warped areas. On the other side of the twisted manifolds, you find an empty room containing some ancient computing equipment. It looks like it would work, if you could get the power back on..." It was a ton of fun, and I honestly wish dungeon crawls in D&D were run the same way. My players tended to agree; things remained plot-focused, rather than getting bogged down in minutia of door placement. Gotta keep track of the air supply, though; the hour basically became the unit of Dungeon Exploration Time, with 6 hours to a tank.</p></blockquote><p></p>
[QUOTE="jedavis, post: 5772591, member: 35933"] Not sure if the 'T20' mentioned upthread was True20 or Traveller d20, but either might meet your needs. I prefer Mongoose Trav for this type of thing, but True20 and Trav20 seem more likely to work for your prep style (Mong was perfect for mine; "Eh, I need six stats, a handful of skills, and some equipment for each enemy. I can wing that during the session, if I have to."). Also re: dungeon crawling, I actually did run several dungeon crawls in my Mongoose game last spring. They were very different from D&D dungeon crawls, in that the level of detail was much reduced; "OK, you head down the main arterial hallway of the derelict, checking rooms as you go. *rolls on random encounter table* As you proceed, the hallways start to get... odd, in an indescribable way. You're pretty sure you've been at this intersection before, even though you've been going in a straight line. Anybody have relevant skills? (the party physicist pulls out higher-dimensional mathematics and they navigate out of the warped space) OK, great. It takes you half an hour, but you managed to work your way out of the warped areas. On the other side of the twisted manifolds, you find an empty room containing some ancient computing equipment. It looks like it would work, if you could get the power back on..." It was a ton of fun, and I honestly wish dungeon crawls in D&D were run the same way. My players tended to agree; things remained plot-focused, rather than getting bogged down in minutia of door placement. Gotta keep track of the air supply, though; the hour basically became the unit of Dungeon Exploration Time, with 6 hours to a tank. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Looking for a great sci-fi RPG
Top