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Looking for a magic item to improve Will saves
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<blockquote data-quote="Elder-Basilisk" data-source="post: 2796920" data-attributes="member: 3146"><p>Well, it's not WotC but Paradigm Concepts Forged in Magic book has the diadem of mental clarity that grants a +1 to +5 insight bonus to will saves (depending upon how much you spend). On the whole, the book has a lot of interesting ideas and items, but it's got some definite balance problems (then again, WotC books do too).</p><p></p><p>For WotC stuff, I don't think you've much you haven't thought of already. (Though a luckstone would add to all saves and a luckblade or banded mail of luck would give a chance to reroll a failed save). Depending upon your DM, a geas or other kind of sacred oath (Paradigm's Sarishan Oath mechanics from Player's Guide to Arcanis are an excellent example of this) might be able to restrict the range of actions he could take when dominated. Depending upon the character the other characters, and their goals and loyalties, he might take an oath for instance to "strive to protect the kingdom of generika whether by life or death and never to do her harm or aid those who seek to harm her." If thereafter, he was dominated by a vampire who sought to harm generika, the magic of the oath might prevent him from carrying out the vampire's wishes.</p><p></p><p>Also, in the category of "it's not an item but you can try this": magic circle against evil has a pretty darn long duration by mid-levels if you extend it. At 12th level, a lesser metamagic rod of extend spell could give you four hours of protection per casting.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 2796920, member: 3146"] Well, it's not WotC but Paradigm Concepts Forged in Magic book has the diadem of mental clarity that grants a +1 to +5 insight bonus to will saves (depending upon how much you spend). On the whole, the book has a lot of interesting ideas and items, but it's got some definite balance problems (then again, WotC books do too). For WotC stuff, I don't think you've much you haven't thought of already. (Though a luckstone would add to all saves and a luckblade or banded mail of luck would give a chance to reroll a failed save). Depending upon your DM, a geas or other kind of sacred oath (Paradigm's Sarishan Oath mechanics from Player's Guide to Arcanis are an excellent example of this) might be able to restrict the range of actions he could take when dominated. Depending upon the character the other characters, and their goals and loyalties, he might take an oath for instance to "strive to protect the kingdom of generika whether by life or death and never to do her harm or aid those who seek to harm her." If thereafter, he was dominated by a vampire who sought to harm generika, the magic of the oath might prevent him from carrying out the vampire's wishes. Also, in the category of "it's not an item but you can try this": magic circle against evil has a pretty darn long duration by mid-levels if you extend it. At 12th level, a lesser metamagic rod of extend spell could give you four hours of protection per casting. [/QUOTE]
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