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<blockquote data-quote="Cor Azer" data-source="post: 1410564" data-attributes="member: 870"><p>Yeah, that's certainly true. I had noticed some of that as well, but since I was mainly using units of 10-20 men, hadn't noticed the problems in the extreme.</p><p></p><p></p><p></p><p>Huh? Mayhaps I should read the rules again. I took it as whomevever wins initiative gets to use 1 command, then the next person in initiative gets to use 1 command, alternating until every unit has been activated. If that's not the way it's supposed to work, it's probably a good House Rule for the system, and seemed to work very well for my group (But again, we were playing more units to a side with smaller sized units).</p><p></p><p></p><p></p><p>I certainly didn't find my units of 10+ Men more maneuverable - but that was due to skilled placement of other units by the opposition (blocking off passages), and clever use of terrain. The lack of attacks of opportunity really didn't allow more much in the way of good flanking opportunities.</p><p></p><p>What really helped, was the Battle Leader feat which let the high level cavaier share his Trample feat with his heavy cavalry - that caused some mighty problems to the kobold swarms arrayed against the party.</p></blockquote><p></p>
[QUOTE="Cor Azer, post: 1410564, member: 870"] Yeah, that's certainly true. I had noticed some of that as well, but since I was mainly using units of 10-20 men, hadn't noticed the problems in the extreme. Huh? Mayhaps I should read the rules again. I took it as whomevever wins initiative gets to use 1 command, then the next person in initiative gets to use 1 command, alternating until every unit has been activated. If that's not the way it's supposed to work, it's probably a good House Rule for the system, and seemed to work very well for my group (But again, we were playing more units to a side with smaller sized units). I certainly didn't find my units of 10+ Men more maneuverable - but that was due to skilled placement of other units by the opposition (blocking off passages), and clever use of terrain. The lack of attacks of opportunity really didn't allow more much in the way of good flanking opportunities. What really helped, was the Battle Leader feat which let the high level cavaier share his Trample feat with his heavy cavalry - that caused some mighty problems to the kobold swarms arrayed against the party. [/QUOTE]
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