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Looking for a missing person adventure
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<blockquote data-quote="alienux" data-source="post: 7328583" data-attributes="member: 6801841"><p>I'm going to run a game for a new group, in addition to the HotDQ game I've been running for awhile. This new group consists of 4 players - 2 adults plus a 13 year old and an 11 year old. They are big fans of Stranger Things and want something that feels like the show. 1 of the adults has played D&D since BECMI, the 2 kids have played 5e before, and the other adult has played 5e once before.</p><p></p><p>While I have watched both seasons of Stranger Things, and liked it, I'm not keen on just copying the show. I'd like to take elements of the show and incorporate them into an adventure. I'm considering just creating a homebrew, which I've done many times before, but I thought I'd check to see if there's an existing adventure that would work with some modifications (and no, I'm not going to have them fight an actual demogorgon, being that it's a CR26 and they'll be around levels 1-3).</p><p></p><p>I have a number of ideas to add, but the two main things I'd look for in a published adventure would be:</p><p></p><p>1. Missing person (a la Will in ST)</p><p>2. An alternate dimension (where I can have the missing person currently trapped)</p><p></p><p>I'm considering using the Sunless Citadel and it's plot hook of the missing NPCs, and just making the actual temple from that story an alternate plane. However, this will not likely be a long term group, so I'd like something shorter that can potentially be completed in a few sessions if possible.</p><p></p><p>Other ideas I'll incorporate (which I will just insert into whatever adventure I use) are:</p><p></p><p>-Receive telepathic message from missing character (broken up/hard to understand)</p><p>-Creature coming through/out of wall (trap, DEX type SAVE)</p><p>-Get into a dungeon or temple and use teleportation circle to other dimension/plane</p><p>-Other dimension is the reverse of home dimension</p><p>-Spores on ceiling (trap, DEX and/or CON SAVE)</p><p></p><p>Those don't need to pre-exist since they can be added easily.</p><p></p><p>So does anyone know of a published adventure that would fit the bill? I'd prefer 1e or 2e era adventures that I'll convert, but any suggestions will be appreciated. I still may just homebrew one, but if something already exists, I'll either just use it or take ideas from it.</p></blockquote><p></p>
[QUOTE="alienux, post: 7328583, member: 6801841"] I'm going to run a game for a new group, in addition to the HotDQ game I've been running for awhile. This new group consists of 4 players - 2 adults plus a 13 year old and an 11 year old. They are big fans of Stranger Things and want something that feels like the show. 1 of the adults has played D&D since BECMI, the 2 kids have played 5e before, and the other adult has played 5e once before. While I have watched both seasons of Stranger Things, and liked it, I'm not keen on just copying the show. I'd like to take elements of the show and incorporate them into an adventure. I'm considering just creating a homebrew, which I've done many times before, but I thought I'd check to see if there's an existing adventure that would work with some modifications (and no, I'm not going to have them fight an actual demogorgon, being that it's a CR26 and they'll be around levels 1-3). I have a number of ideas to add, but the two main things I'd look for in a published adventure would be: 1. Missing person (a la Will in ST) 2. An alternate dimension (where I can have the missing person currently trapped) I'm considering using the Sunless Citadel and it's plot hook of the missing NPCs, and just making the actual temple from that story an alternate plane. However, this will not likely be a long term group, so I'd like something shorter that can potentially be completed in a few sessions if possible. Other ideas I'll incorporate (which I will just insert into whatever adventure I use) are: -Receive telepathic message from missing character (broken up/hard to understand) -Creature coming through/out of wall (trap, DEX type SAVE) -Get into a dungeon or temple and use teleportation circle to other dimension/plane -Other dimension is the reverse of home dimension -Spores on ceiling (trap, DEX and/or CON SAVE) Those don't need to pre-exist since they can be added easily. So does anyone know of a published adventure that would fit the bill? I'd prefer 1e or 2e era adventures that I'll convert, but any suggestions will be appreciated. I still may just homebrew one, but if something already exists, I'll either just use it or take ideas from it. [/QUOTE]
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