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<blockquote data-quote="Shadowslayer" data-source="post: 5456329" data-attributes="member: 8400"><p>Well thanks very much for the replies gents. You've given me some neat ideas and definitely food for thought. The idea of tokens to add a +1 to any roll kind of reminds me of the old hero point system we used to play with back in 1/2e. </p><p></p><p></p><p>Little too heavy handed for my tastes. I'm just trying to keep it moving AND make it more fun for the guys. </p><p></p><p></p><p></p><p>Absolutely. I'd never ask them to do something I don't do myself.</p><p></p><p></p><p></p><p></p><p>Thats true and I should do that. I'm just already seeing signs of obvious boredom. </p><p></p><p>Part of the reason is we do a lot of combat. Initially it was because these guys REALLY like combat....and my problem is I used it for a crutch. Its been a long time since I DMed and my RP-fu is weak. I think that now the guys are ready for some other stuff to break things up. (they haven't said so, but the signs are there.) I'm looking more into skill challenges and a lot more RP to break it up. Although skill challenges intimidate me for some reason.</p><p></p><p></p><p></p><p></p><p></p><p>Fair enough...that sounds simple.</p><p></p><p></p><p></p><p></p><p></p><p>None of the above. Just seems to be a lot of waffling at the table. Guys saying "no no no....do this instead" ....even when the initial action was perfectly acceptable.</p><p></p><p></p><p></p><p></p><p></p><p>Lol....and keep a squirt bottle filled with water for when they're not. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p></p><p></p><p>Is there some other resource out in internet land that expands on this a little better? As I said, I seem to remember someone posting about this in detail. Might have been Piratecat, but I'm not sure.</p></blockquote><p></p>
[QUOTE="Shadowslayer, post: 5456329, member: 8400"] Well thanks very much for the replies gents. You've given me some neat ideas and definitely food for thought. The idea of tokens to add a +1 to any roll kind of reminds me of the old hero point system we used to play with back in 1/2e. Little too heavy handed for my tastes. I'm just trying to keep it moving AND make it more fun for the guys. Absolutely. I'd never ask them to do something I don't do myself. Thats true and I should do that. I'm just already seeing signs of obvious boredom. Part of the reason is we do a lot of combat. Initially it was because these guys REALLY like combat....and my problem is I used it for a crutch. Its been a long time since I DMed and my RP-fu is weak. I think that now the guys are ready for some other stuff to break things up. (they haven't said so, but the signs are there.) I'm looking more into skill challenges and a lot more RP to break it up. Although skill challenges intimidate me for some reason. Fair enough...that sounds simple. None of the above. Just seems to be a lot of waffling at the table. Guys saying "no no no....do this instead" ....even when the initial action was perfectly acceptable. Lol....and keep a squirt bottle filled with water for when they're not. :D Is there some other resource out in internet land that expands on this a little better? As I said, I seem to remember someone posting about this in detail. Might have been Piratecat, but I'm not sure. [/QUOTE]
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