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<blockquote data-quote="plunoir101" data-source="post: 5691701" data-attributes="member: 93706"><p>Hey there!</p><p>I've been running Expedition to the Demonweb Pits with my players for the last month and we're having a blast!</p><p>It's a 9th-12th adventure that can be VERY challenging depending on how your players are. There ARE some minor errors in the book and if the party wanders around unprepared they could easily all die. </p><p>The adventure starts in the material plane and sends the PCs to Sigil, the city of Doors; Yggdrassil, the world tree; The Beastlands; The frozen wastes; the demon city Zelatar; and of course, the Demonweb!!!</p><p></p><p>My players are running a Reformed Drow Warlock, a half-elven Fighter; a dwarven cleric with an attitude; a half-orc rogue that loves his enemies and hates his friends; and an NPC paladin (created by me) that is slowly regaining his powers by serving the party.</p><p></p><p>The group has a tough time without a dedicated spellcaster but really makes up for it with creative uses for invocations and the use magic device skill. The party hired a Jaunter (a prestige class based around teleportation: included in the book) and seem to be doing allright. They have only had two deaths so far and that was due to poor preperation and really bad luck.</p><p></p><p>Overall the campaign is running great and giving me enough time to write my 12th level campaign revolving around preventing the resurrection of the Jabberwocky (a dragon in my campaign) as a Dracolich.</p><p></p><p>Hope this was helpful <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="plunoir101, post: 5691701, member: 93706"] Hey there! I've been running Expedition to the Demonweb Pits with my players for the last month and we're having a blast! It's a 9th-12th adventure that can be VERY challenging depending on how your players are. There ARE some minor errors in the book and if the party wanders around unprepared they could easily all die. The adventure starts in the material plane and sends the PCs to Sigil, the city of Doors; Yggdrassil, the world tree; The Beastlands; The frozen wastes; the demon city Zelatar; and of course, the Demonweb!!! My players are running a Reformed Drow Warlock, a half-elven Fighter; a dwarven cleric with an attitude; a half-orc rogue that loves his enemies and hates his friends; and an NPC paladin (created by me) that is slowly regaining his powers by serving the party. The group has a tough time without a dedicated spellcaster but really makes up for it with creative uses for invocations and the use magic device skill. The party hired a Jaunter (a prestige class based around teleportation: included in the book) and seem to be doing allright. They have only had two deaths so far and that was due to poor preperation and really bad luck. Overall the campaign is running great and giving me enough time to write my 12th level campaign revolving around preventing the resurrection of the Jabberwocky (a dragon in my campaign) as a Dracolich. Hope this was helpful :D [/QUOTE]
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