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<blockquote data-quote="3catcircus" data-source="post: 3356043" data-attributes="member: 16077"><p>Couple of potential options.</p><p></p><p>1. Harn. Can't get much more "realistic" than this. It just oozes with medieval goodness. It isn't really an actual real-world setting, but it is heavily influenced by real-world medieval culture. No fighting dragons while slinging spells here. Chances are, you'll run into an evil lordling who has kidnapped a noblewoman while bringing millstones back to your lord's manor instead. Shek-Pvar (spellcaster)? More than likely you'll be feared and shunned by the populace rather than expected to make fancy prestidigitations to keep the locals entertained. </p><p></p><p>2. Kalamar. Again, it oozes with character. You just gotta love a campaign world that spends the time to flesh-out hobgoblin tribes. Not based on any real-world culture, but it *feels* right - weather patterns make sense. Locations of mountains, forests, and rivers makes sense.</p><p></p><p>3. Epic of Aerth. It is for Dangerous Journeys: Mythus and is out of print, but it is basically Earth 1000 years before our own time, but with Lemuria, Mu, Atlantis, and all of that cool ancient mysteries stuff.</p><p></p><p>4. Pendragon - King Arthur and Camelot - 'nuff said.</p></blockquote><p></p>
[QUOTE="3catcircus, post: 3356043, member: 16077"] Couple of potential options. 1. Harn. Can't get much more "realistic" than this. It just oozes with medieval goodness. It isn't really an actual real-world setting, but it is heavily influenced by real-world medieval culture. No fighting dragons while slinging spells here. Chances are, you'll run into an evil lordling who has kidnapped a noblewoman while bringing millstones back to your lord's manor instead. Shek-Pvar (spellcaster)? More than likely you'll be feared and shunned by the populace rather than expected to make fancy prestidigitations to keep the locals entertained. 2. Kalamar. Again, it oozes with character. You just gotta love a campaign world that spends the time to flesh-out hobgoblin tribes. Not based on any real-world culture, but it *feels* right - weather patterns make sense. Locations of mountains, forests, and rivers makes sense. 3. Epic of Aerth. It is for Dangerous Journeys: Mythus and is out of print, but it is basically Earth 1000 years before our own time, but with Lemuria, Mu, Atlantis, and all of that cool ancient mysteries stuff. 4. Pendragon - King Arthur and Camelot - 'nuff said. [/QUOTE]
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