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<blockquote data-quote="kengar" data-source="post: 887947" data-attributes="member: 3230"><p>My group and I have been playing 3e for a few years now and recently got to a good stopping/pausing point in my FR campaign. To be honest, I'm a lttle burnt out on 3e and I'm looking for a change. My problem is I'm not sure what I'd like to do instead.</p><p></p><p>I'd like to play something a bit lower magic and lower power than 3e, but I know my group isn't really interested in ultra "gritty." I've been thinking of sticking with fantasy, but I guess the right system and genre could sway me.</p><p></p><p>Also, I was hoping for a less rules-heavy system than d20. I wanted to avoid dealing with issues like AoO's, dozens of combat feats and hundreds of magic spells/items. Something simple, but not so basic that my crunch-loving group is totally turned off by it. Not to mention I don't want to make everyone shell out bunches of $$ for new rulebooks, etc. Personally, I am a system-junkie. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> I own more rulebooks (old & new systems) than I'll ever play. But I know that not every gamer shares my notion of the best way to blow money. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>So let's hear your thoughts: what system(s) do you recommend that I look into? I've been toying with homebrew rules, but I'd rather spend my energy working on a campaign and adventures than re-inventing the wheel. Thanks!</p></blockquote><p></p>
[QUOTE="kengar, post: 887947, member: 3230"] My group and I have been playing 3e for a few years now and recently got to a good stopping/pausing point in my FR campaign. To be honest, I'm a lttle burnt out on 3e and I'm looking for a change. My problem is I'm not sure what I'd like to do instead. I'd like to play something a bit lower magic and lower power than 3e, but I know my group isn't really interested in ultra "gritty." I've been thinking of sticking with fantasy, but I guess the right system and genre could sway me. Also, I was hoping for a less rules-heavy system than d20. I wanted to avoid dealing with issues like AoO's, dozens of combat feats and hundreds of magic spells/items. Something simple, but not so basic that my crunch-loving group is totally turned off by it. Not to mention I don't want to make everyone shell out bunches of $$ for new rulebooks, etc. Personally, I am a system-junkie. :D I own more rulebooks (old & new systems) than I'll ever play. But I know that not every gamer shares my notion of the best way to blow money. ;) So let's hear your thoughts: what system(s) do you recommend that I look into? I've been toying with homebrew rules, but I'd rather spend my energy working on a campaign and adventures than re-inventing the wheel. Thanks! [/QUOTE]
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