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<blockquote data-quote="Man in the Funny Hat" data-source="post: 3271889" data-attributes="member: 32740"><p>Q.E.D. I tried to make it clear that I'm not a user of PCgen and haven't been for a long time and don't intend to be for any and all of the reasons I mentioned and more. Take it for what it IS. There's no personal insult to ME there from the PCgen community and no intent to insult THEM. I just thought you might find it USEFUL to know some reasons WHY I don't use it and won't - reasons that I did not see being mentioned elsewhere in the thread but which I consider prohibitive to other potential users.</p><p>So be it. I don't use it and so, don't much care. PCgen is not MY hobby - D&D is. PCgen is only of any value to me if I could find it beneficial as what it purports to be - a solution for gamers to deal with character creation and tracking issues. That means that you have more than math errors and missing prestige class bonuses to deal with. If you REALLY want your project to be more than programming challenges to occupy your time then you need more than just bug reports. Whether you're getting paid for it or not, if you want PCgen to be the premier software and not just a hobby in and of itself then this too needs to be part of your project - not just coding, but SELLING potential new users on the benefits of your software. As one of those potential new users (though because of past experiences a MUCH harder sell) I'm telling you what I want. You don't have to give it to me if you don't want to. Do you want to? That's what I'm asking.</p><p></p><p>You know, it seems to me I made similar comments about the website in the past. Heck, if that's the only thing that you take from my comments have they not done your project some good?</p><p></p><p>So who's ASKING you to? You'll do what you want to in your own good time as a community and it won't really make a difference to me. I'm just telling you what you're up against if you want more than just more coders but more USERS of your software. Ostensibly that's what all the coding is intended to accomplish, yes? Or IS it just a hobby for you? I WOULD pay for it if I DIDN'T have to make swift, simple character creation software itself a second hobby in order to get it. Once again - I'm not a potential project participant, I'm a potential USER of the successful RESULT of that project. You don't have to give me the moon if I ask for it unless that's what you're TRYING to do.</p><p></p><p>All the comments in this thread about object models, .lst files, and whatall means nothing to someone like me who just wants to get his hands on software able to create characters for a campaign WITHOUT having to wade through all kinds of crap <em>just like that</em>. In fact it DRIVES THEM AWAY to find their solution elsewhere - or just stick to books and paper, just as it did me and the players in my group.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 3271889, member: 32740"] Q.E.D. I tried to make it clear that I'm not a user of PCgen and haven't been for a long time and don't intend to be for any and all of the reasons I mentioned and more. Take it for what it IS. There's no personal insult to ME there from the PCgen community and no intent to insult THEM. I just thought you might find it USEFUL to know some reasons WHY I don't use it and won't - reasons that I did not see being mentioned elsewhere in the thread but which I consider prohibitive to other potential users. So be it. I don't use it and so, don't much care. PCgen is not MY hobby - D&D is. PCgen is only of any value to me if I could find it beneficial as what it purports to be - a solution for gamers to deal with character creation and tracking issues. That means that you have more than math errors and missing prestige class bonuses to deal with. If you REALLY want your project to be more than programming challenges to occupy your time then you need more than just bug reports. Whether you're getting paid for it or not, if you want PCgen to be the premier software and not just a hobby in and of itself then this too needs to be part of your project - not just coding, but SELLING potential new users on the benefits of your software. As one of those potential new users (though because of past experiences a MUCH harder sell) I'm telling you what I want. You don't have to give it to me if you don't want to. Do you want to? That's what I'm asking. You know, it seems to me I made similar comments about the website in the past. Heck, if that's the only thing that you take from my comments have they not done your project some good? So who's ASKING you to? You'll do what you want to in your own good time as a community and it won't really make a difference to me. I'm just telling you what you're up against if you want more than just more coders but more USERS of your software. Ostensibly that's what all the coding is intended to accomplish, yes? Or IS it just a hobby for you? I WOULD pay for it if I DIDN'T have to make swift, simple character creation software itself a second hobby in order to get it. Once again - I'm not a potential project participant, I'm a potential USER of the successful RESULT of that project. You don't have to give me the moon if I ask for it unless that's what you're TRYING to do. All the comments in this thread about object models, .lst files, and whatall means nothing to someone like me who just wants to get his hands on software able to create characters for a campaign WITHOUT having to wade through all kinds of crap [I]just like that[/I]. In fact it DRIVES THEM AWAY to find their solution elsewhere - or just stick to books and paper, just as it did me and the players in my group. [/QUOTE]
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