Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Looking for a solution to a campaign problem
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Riastlin" data-source="post: 5600204" data-attributes="member: 94022"><p>Hey all, thanks again for the brilliant ideas, this definitely has the engines churning again!</p><p> </p><p>First, for the demon kid, I am definitely up for making it as creepy as possible. The inspiration for the child actually came from the Malifaux mini for Baby Kade if anyone is familiar with it. </p><p> </p><p>The haunted tower, and broken clock, etc. are great ideas. I'm thinking of upping the creepy factor some more by having the scenery literally changing from one appearance to the next. i.e. when they first come into town it looks like a relatively normal village (albeit in the Shadowfell). After spending the night though, the town takes on the appearance of a ghost town. This is then extended to the citizens even. Maybe a priest looks like a kindly old man at first, then later is a wraith, etc. Finally, it can be summed up with the family itself. The child at first looks like a toddler until it suddenly takes on a demonic appearance, etc. </p><p> </p><p> I'm thinking of expanding on this with "flashes" of what happened to the town appearing to the characters as they work their way through the adventure. The "flashes" also give them the clues they need to figure out the solution. Maybe one "flash" shows the raven on the clock tower, while another shows the beggar concealing an item, etc. </p><p> </p><p>[MENTION=54710]KidSnide[/MENTION]: thanks for the clarification on the dynamic. That idea does sound pretty good. Perhaps the Lord is in fact dead/undead but is holding sway over the town still because of his grief and its expanding to trapping the whole town. As the town changes during the day, so too does the Lord. At one moment he seems quite reasonable, even apologetic, but the next his grief and fury are fueling the town's curse. </p><p> </p><p>As for the Raven Queen angle, I definitely was looking at the idea of she needs the party's help, or just wants to have them "owe her one". This can be particularly powerful because while its never a good idea to anger a deity, the Raven Queen likely ranks right up at the top of the list of gods NOT to anger. It also provides a nice little safety net for PC deaths going forward as it would give a plausible solution to bringing them back should an encounter go horribly wrong.</p><p> </p><p>This is why I love brainstorming. I started with just a basic idea and now I'm getting the fuel for what will hopefully be a really creepy adventure! Keep those thoughts coming!</p></blockquote><p></p>
[QUOTE="Riastlin, post: 5600204, member: 94022"] Hey all, thanks again for the brilliant ideas, this definitely has the engines churning again! First, for the demon kid, I am definitely up for making it as creepy as possible. The inspiration for the child actually came from the Malifaux mini for Baby Kade if anyone is familiar with it. The haunted tower, and broken clock, etc. are great ideas. I'm thinking of upping the creepy factor some more by having the scenery literally changing from one appearance to the next. i.e. when they first come into town it looks like a relatively normal village (albeit in the Shadowfell). After spending the night though, the town takes on the appearance of a ghost town. This is then extended to the citizens even. Maybe a priest looks like a kindly old man at first, then later is a wraith, etc. Finally, it can be summed up with the family itself. The child at first looks like a toddler until it suddenly takes on a demonic appearance, etc. I'm thinking of expanding on this with "flashes" of what happened to the town appearing to the characters as they work their way through the adventure. The "flashes" also give them the clues they need to figure out the solution. Maybe one "flash" shows the raven on the clock tower, while another shows the beggar concealing an item, etc. [MENTION=54710]KidSnide[/MENTION]: thanks for the clarification on the dynamic. That idea does sound pretty good. Perhaps the Lord is in fact dead/undead but is holding sway over the town still because of his grief and its expanding to trapping the whole town. As the town changes during the day, so too does the Lord. At one moment he seems quite reasonable, even apologetic, but the next his grief and fury are fueling the town's curse. As for the Raven Queen angle, I definitely was looking at the idea of she needs the party's help, or just wants to have them "owe her one". This can be particularly powerful because while its never a good idea to anger a deity, the Raven Queen likely ranks right up at the top of the list of gods NOT to anger. It also provides a nice little safety net for PC deaths going forward as it would give a plausible solution to bringing them back should an encounter go horribly wrong. This is why I love brainstorming. I started with just a basic idea and now I'm getting the fuel for what will hopefully be a really creepy adventure! Keep those thoughts coming! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Looking for a solution to a campaign problem
Top