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<blockquote data-quote="Lord Zardoz" data-source="post: 3371993" data-attributes="member: 704"><p>For my current game, I came up with an idea. Have the players kill some minor blow hard antagonist who picks a fight in the first game. Then have this mans absurdly large extended family come after them seeking revenge.</p><p></p><p>And hence the De La Roche family was born.</p><p></p><p>The players have already encountered and dispatched their first two adversaries. Giovanni De la Roche, and Antonio De la Roche, both low level fighters.</p><p></p><p>The basic plan is to periodically have someone with the name De la Roche show up demanding satisfaction for the demise of their relatives. Also, it gave me an excuse to use the line "My name is Antonio De la Roche. You killed my father. Prepare to die." By the end of the campaign, I intend to say "My name is Hubert De la Roche. You killed my grandmothers nephew's son in law. Prepare to Die."</p><p></p><p>Now, what I would like is for any of you who are interested to throw together a quick NPC, and slap the name 'De La Roche' on him for me. </p><p></p><p>Within the campaign world, the De la Roche family is a large and influential family. Powerful politically, and they have a great deal of wealth. However, they are not a dominant power; They are at best dukes, not kings.</p><p></p><p>Here are the requirements.</p><p></p><p>1) Must have a Spanish or Italian sounding first name.</p><p>2) Must be human. Half elf is somewhat acceptible, and a few half orcs are ok, but most must be human. Half Fiend may work once. No Half Dragons, no Undead.</p><p>3) Is preferably non good.</p><p>4) You are limited to the following sources. PHB, PHB2, Complete Warrior, Complete Divine, Complete Adventurer, and Book of Vile Darkness.</p><p>5) For equipment, keep in mind that their primary purpose is to die, usually in the same encounter they show up. They are meant to be an inconvenience to my players, not a renewable source of powerful items. Aim for one off items (Scrolls, potions, limited use items). Also, they are likely to travel with bodyguards / cannon fodder, so figure that into their equipment costs.</p><p>6) Describe a prefered tactic for combat with the players. </p><p>7) Must specify a relationship to a De La Roche already posted in this thread, or to Giovanni De la Roche.</p><p></p><p>Anyway, here is Antonio De La Roche:</p><p></p><p>Antonio De La Roche, Son of Giovanni De la Roche;</p><p>Ftr 4; HD 4d10+8; HP: 35; Init +3(Dex); </p><p>Spd 20ft; AC 18, touch 13, Flatfooted 15; AL NE; Bab/Gpl +4/+6; </p><p>Atk: +8 Glaive, 1d10+3 Crt x3 (S); +6 Hand Axe, 1d6+2, Crt x3 (S);</p><p>+7 Composite Long Bow(+2 Str), 1d8+2, Crt x3, Rng Inc 110ft (P); </p><p>Saves Fort +6, Ref +4, Will +0; Str 14, Dex 17, Con 14, Int 10, Wis 8, Cha 12; </p><p>Skills: Ride 7, Climb 5-4, Diplomacy 3.0, Intimidate 4; </p><p>Feats: Dodge, Mobility, Combat Reflexes, Wpn Focus (Glaive), Short Haft(PHB2), Spring Attack;</p><p>Eqp: Breast Plate, Composite Longbow(+2 Str), Masterwork Halberd, Hand Axe, Potion Cure Critical Wounds; </p><p></p><p>Tactics: Make the opponents earn it. Start the fight by firing with the long bow and moving away. Once melee does start, stay mobile and exploit the reach of the Glaive. Disarming with the reach weapon may be a good option if the Reach can prevent an AoO.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 3371993, member: 704"] For my current game, I came up with an idea. Have the players kill some minor blow hard antagonist who picks a fight in the first game. Then have this mans absurdly large extended family come after them seeking revenge. And hence the De La Roche family was born. The players have already encountered and dispatched their first two adversaries. Giovanni De la Roche, and Antonio De la Roche, both low level fighters. The basic plan is to periodically have someone with the name De la Roche show up demanding satisfaction for the demise of their relatives. Also, it gave me an excuse to use the line "My name is Antonio De la Roche. You killed my father. Prepare to die." By the end of the campaign, I intend to say "My name is Hubert De la Roche. You killed my grandmothers nephew's son in law. Prepare to Die." Now, what I would like is for any of you who are interested to throw together a quick NPC, and slap the name 'De La Roche' on him for me. Within the campaign world, the De la Roche family is a large and influential family. Powerful politically, and they have a great deal of wealth. However, they are not a dominant power; They are at best dukes, not kings. Here are the requirements. 1) Must have a Spanish or Italian sounding first name. 2) Must be human. Half elf is somewhat acceptible, and a few half orcs are ok, but most must be human. Half Fiend may work once. No Half Dragons, no Undead. 3) Is preferably non good. 4) You are limited to the following sources. PHB, PHB2, Complete Warrior, Complete Divine, Complete Adventurer, and Book of Vile Darkness. 5) For equipment, keep in mind that their primary purpose is to die, usually in the same encounter they show up. They are meant to be an inconvenience to my players, not a renewable source of powerful items. Aim for one off items (Scrolls, potions, limited use items). Also, they are likely to travel with bodyguards / cannon fodder, so figure that into their equipment costs. 6) Describe a prefered tactic for combat with the players. 7) Must specify a relationship to a De La Roche already posted in this thread, or to Giovanni De la Roche. Anyway, here is Antonio De La Roche: Antonio De La Roche, Son of Giovanni De la Roche; Ftr 4; HD 4d10+8; HP: 35; Init +3(Dex); Spd 20ft; AC 18, touch 13, Flatfooted 15; AL NE; Bab/Gpl +4/+6; Atk: +8 Glaive, 1d10+3 Crt x3 (S); +6 Hand Axe, 1d6+2, Crt x3 (S); +7 Composite Long Bow(+2 Str), 1d8+2, Crt x3, Rng Inc 110ft (P); Saves Fort +6, Ref +4, Will +0; Str 14, Dex 17, Con 14, Int 10, Wis 8, Cha 12; Skills: Ride 7, Climb 5-4, Diplomacy 3.0, Intimidate 4; Feats: Dodge, Mobility, Combat Reflexes, Wpn Focus (Glaive), Short Haft(PHB2), Spring Attack; Eqp: Breast Plate, Composite Longbow(+2 Str), Masterwork Halberd, Hand Axe, Potion Cure Critical Wounds; Tactics: Make the opponents earn it. Start the fight by firing with the long bow and moving away. Once melee does start, stay mobile and exploit the reach of the Glaive. Disarming with the reach weapon may be a good option if the Reach can prevent an AoO. END COMMUNICATION [/QUOTE]
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