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General Tabletop Discussion
Character Builds & Optimization
Looking for a versatile Sorc Build
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<blockquote data-quote="Antoine" data-source="post: 1712971" data-attributes="member: 13307"><p>About spell selection, I'm personnaly fond of versatile spells for sorcerers (as bards too), e.g. : </p><p>Shatter at low levels : can protect from archers, big raging barbarian with axes, or simply remove a stuck door, chest lid…</p><p>Blink : defense against attacks, area effect spells, and walking through walls recon capacity</p><p>All time winner : false life</p><p></p><p>Stay away from : enchantment (to many immune monsters : undead, plants… and nasty mind blank at high levels for opposite mages/sorcerers and some clerics. If you like some enchantment spells, at least don't spend too many feats on it.</p><p></p><p>If you want to battle other mages, there's a great combo around heighten spell and improved counterspell, so you always have a higher level spell in each school as long as you have enough spell slots. Don't neglect your cantrips selection <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> .</p><p></p><p>Craft wand rocks for defensive/miscellaneous or no save attack spells. You'll probably be better off with a staff at higher levels.</p><p></p><p>If you have a high charisma, why not try use magic device and skill focus, from 9th level and up. You'll probably have enough concentration/spellcraft at that time, a charisma aroud 24 with items, and you'll be happy to access all those fancy spell trigger cleric items. A prestige class may help obtain it as a class skill.</p><p></p><p>At highest levels consider archmages' arcane fire which allows you to get rid of most damage spells you previously learned.</p><p></p><p>Hope this helps.</p></blockquote><p></p>
[QUOTE="Antoine, post: 1712971, member: 13307"] About spell selection, I'm personnaly fond of versatile spells for sorcerers (as bards too), e.g. : Shatter at low levels : can protect from archers, big raging barbarian with axes, or simply remove a stuck door, chest lid… Blink : defense against attacks, area effect spells, and walking through walls recon capacity All time winner : false life Stay away from : enchantment (to many immune monsters : undead, plants… and nasty mind blank at high levels for opposite mages/sorcerers and some clerics. If you like some enchantment spells, at least don't spend too many feats on it. If you want to battle other mages, there's a great combo around heighten spell and improved counterspell, so you always have a higher level spell in each school as long as you have enough spell slots. Don't neglect your cantrips selection :p . Craft wand rocks for defensive/miscellaneous or no save attack spells. You'll probably be better off with a staff at higher levels. If you have a high charisma, why not try use magic device and skill focus, from 9th level and up. You'll probably have enough concentration/spellcraft at that time, a charisma aroud 24 with items, and you'll be happy to access all those fancy spell trigger cleric items. A prestige class may help obtain it as a class skill. At highest levels consider archmages' arcane fire which allows you to get rid of most damage spells you previously learned. Hope this helps. [/QUOTE]
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