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Community
General Tabletop Discussion
*Dungeons & Dragons
Looking for advice for making encounter-creating simpler
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<blockquote data-quote="Iamalaser" data-source="post: 6074607" data-attributes="member: 6704891"><p>Hello folks,</p><p></p><p>I am starting a new campaign and am feeling like I've taken too large a bite...</p><p></p><p>I'll be the DM of a 3.5 campaign set in an urban setting, characters level 12. We had been playing 4.0 but decided 3.5 seemed a lot cooler in many ways... except that it seems like creating encounters in 3.5 is waaaaaaaaaaaay more complicated.</p><p></p><p>I'm trying to create the first encounter right now- the characters will be in a tavern having a good ol' time, when suddenly a group of assassins comes busting up in on the place and trying to killum. Seems simple enough... But I'm having a really hard time getting the whole enemies thing in order. I just want some assassins, like humanoid mundane sneaky knifers. But it seems like if I want to create a human/elf/half elf etc.. npc, its nearly as complicated as creating a PC. And I can't find appropriate monster manual entries.</p><p></p><p>Is there any way to simplify this process? like some kind of free software you recommend, or a trick of the trade? What was nice about 4.0 is that the monster manual entries had all of the relevant information right there for you, you didn't have to look through a bunch of books to figure out what spells they had, how they worked, feats etc...</p><p></p><p>Basically I'm wondering if there's any wisdom out there for making encounter-creating less like clerical work... I'm already doing that 40 hours a week...</p><p></p><p>Any advice would be much appreciated</p></blockquote><p></p>
[QUOTE="Iamalaser, post: 6074607, member: 6704891"] Hello folks, I am starting a new campaign and am feeling like I've taken too large a bite... I'll be the DM of a 3.5 campaign set in an urban setting, characters level 12. We had been playing 4.0 but decided 3.5 seemed a lot cooler in many ways... except that it seems like creating encounters in 3.5 is waaaaaaaaaaaay more complicated. I'm trying to create the first encounter right now- the characters will be in a tavern having a good ol' time, when suddenly a group of assassins comes busting up in on the place and trying to killum. Seems simple enough... But I'm having a really hard time getting the whole enemies thing in order. I just want some assassins, like humanoid mundane sneaky knifers. But it seems like if I want to create a human/elf/half elf etc.. npc, its nearly as complicated as creating a PC. And I can't find appropriate monster manual entries. Is there any way to simplify this process? like some kind of free software you recommend, or a trick of the trade? What was nice about 4.0 is that the monster manual entries had all of the relevant information right there for you, you didn't have to look through a bunch of books to figure out what spells they had, how they worked, feats etc... Basically I'm wondering if there's any wisdom out there for making encounter-creating less like clerical work... I'm already doing that 40 hours a week... Any advice would be much appreciated [/QUOTE]
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Community
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Looking for advice for making encounter-creating simpler
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