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Looking for advice from parents: Gaming with baby
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<blockquote data-quote="Desdichado" data-source="post: 2407284" data-attributes="member: 2205"><p>Quoted for truth. I know a lot of parents that let their kids run the show, so to speak, rather than themselves. Although that's more properly a tangent for another off-topic thread, I suppose. But it does factor in. If you're going to be one of those kinds of parents that hover over your baby like a little helicopter, jumping up whenever he (she?) rolls over or makes any peep, then gaming will be much more difficult for you. My sister-in-law and her husband were very much like that; they couldn't do <em>anything</em> until, ironically, they had their second (and then their third) and realized that they simply couldn't keep up that heightened sense of awareness for that many kids, and they just changed their attitude about them.</p><p></p><p>My suggestion is take a break for two or three months following the birth, and then get right into it again. As many have said, babies are much easier than toddlers, although a cholicky (sic?) baby may be difficult for a few months until it sorts itself out. If you do a good job of "training" your baby into a regular schedule, that will make playing easier.</p><p></p><p>Of course, the best schedule (from our experience) is one in which the baby is kept awake in the evening--that means that he (she?) will be all that much faster in sleeping more at night versus during the day. Since evening is also the best option for when to play D&D, that may be a conflict. It would have been for us, anyway.</p><p></p><p>FYI: our gaming group's in a state of flux in terms of members the last few months, but a few months ago we were four dads with I think 12 kids between us. Only two that could properly be called babies, though--both toddlers now. We'll go way down from that--two of the fathers (of three kids each, IIRC) have been busy enough to temporarily drop out and they're being replaced by guys that don't have any kids. Our children per capita in our group will drop in half.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 2407284, member: 2205"] Quoted for truth. I know a lot of parents that let their kids run the show, so to speak, rather than themselves. Although that's more properly a tangent for another off-topic thread, I suppose. But it does factor in. If you're going to be one of those kinds of parents that hover over your baby like a little helicopter, jumping up whenever he (she?) rolls over or makes any peep, then gaming will be much more difficult for you. My sister-in-law and her husband were very much like that; they couldn't do [i]anything[/i] until, ironically, they had their second (and then their third) and realized that they simply couldn't keep up that heightened sense of awareness for that many kids, and they just changed their attitude about them. My suggestion is take a break for two or three months following the birth, and then get right into it again. As many have said, babies are much easier than toddlers, although a cholicky (sic?) baby may be difficult for a few months until it sorts itself out. If you do a good job of "training" your baby into a regular schedule, that will make playing easier. Of course, the best schedule (from our experience) is one in which the baby is kept awake in the evening--that means that he (she?) will be all that much faster in sleeping more at night versus during the day. Since evening is also the best option for when to play D&D, that may be a conflict. It would have been for us, anyway. FYI: our gaming group's in a state of flux in terms of members the last few months, but a few months ago we were four dads with I think 12 kids between us. Only two that could properly be called babies, though--both toddlers now. We'll go way down from that--two of the fathers (of three kids each, IIRC) have been busy enough to temporarily drop out and they're being replaced by guys that don't have any kids. Our children per capita in our group will drop in half. [/QUOTE]
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