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Looking for alternative Monk classes
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<blockquote data-quote="SteelDraco" data-source="post: 3183372" data-attributes="member: 359"><p>You know, I hear people say that, but I don't really agree with it. You're never going to be able to do any real damage with the unarmed strike feat. Compared to any combat character of equivalent level, you'll be dealing almost no damage, with more expensive magical bonuses and poor defenses. Grappling is a poor build for the same reason - you might be able to hinder a Medium-sized creature, or even a Large one if you play a goliath or half-ogre, but anything really big is still going to blow your grapple check out of the water. You still won't be able to knock them out - even, say, 1d3+8 (+5 Str, +2 Weapon Specialization (Unarmed), and +1 Mighty Fists) isn't going to cut it against the kind of melee threats you're going to be facing.</p><p></p><p>If you add some feats that give you an increased damage with unarmed strikes, then sure, it's going to be much more viable. But even then, I think you'd still just be playing catch-up to someone who actually carries a weapon. That's why the monk gets all those funky mystical powers - because they can't actually fight as well as a front-line warrior.</p></blockquote><p></p>
[QUOTE="SteelDraco, post: 3183372, member: 359"] You know, I hear people say that, but I don't really agree with it. You're never going to be able to do any real damage with the unarmed strike feat. Compared to any combat character of equivalent level, you'll be dealing almost no damage, with more expensive magical bonuses and poor defenses. Grappling is a poor build for the same reason - you might be able to hinder a Medium-sized creature, or even a Large one if you play a goliath or half-ogre, but anything really big is still going to blow your grapple check out of the water. You still won't be able to knock them out - even, say, 1d3+8 (+5 Str, +2 Weapon Specialization (Unarmed), and +1 Mighty Fists) isn't going to cut it against the kind of melee threats you're going to be facing. If you add some feats that give you an increased damage with unarmed strikes, then sure, it's going to be much more viable. But even then, I think you'd still just be playing catch-up to someone who actually carries a weapon. That's why the monk gets all those funky mystical powers - because they can't actually fight as well as a front-line warrior. [/QUOTE]
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