Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Looking for an 8-9th lvl smackdown
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jabberwocky" data-source="post: 1604073" data-attributes="member: 2929"><p>this is probably not the sort of thing you're looking for - its a little over the top, and can only pull off the damage output for one or two fights - though it can also do consistent damage for most of the day if you would prefer. this isn't fully statted out - no skills, and only 2/3 of the feats and powers chosen.</p><p></p><p></p><p>Human Psychic Warrior 9</p><p></p><p>Str 18 (20 with enh+2)</p><p>Wis 17 (18 with ability increases, 20 with enh +2)</p><p></p><p>pp:45</p><p></p><p>Feats: Talented, Overchannel, Psionic Fist, Psionic Meditation, Improved Natural Attack, weapon focus (claw), +3 others</p><p></p><p>Powers: Claws of the beast, claws of the vampire, painful strike, hustle, expansion +4 others</p><p></p><p>Items: gauntlets of ogre power+2 (4000), periapt of wisdom +2 (4000), amulet of natural attacks +1 (6000)</p><p></p><p>overchannel the claws of the beast (11pp) so they do 3d6 damage and last for 11 hours. expansion (huge, 1min/level -9pp) to huge brings the damage to 6d6, improved natural attack brings them to 8d6, and painful strike (swift - 9pp) adds 1d6 damage. Use hustle and psionic meditation to recover focus every round, to use on psionic fist. Claws of the vampire if you're in danger of being hit a lot and taking signifcant damage.</p><p></p><p>you have two attacks a round at +13/+13 for 8d6+2d6+8+1d6nonlethal/8d6+8+1d6 nonlethal for a total of 20d6+16 per round with a 15ft reach, of which 2d6 is nonlethal and you also heal 16d6/2 damage every round if claws of the vampire are in effect. with a decent dex, combat reflexes would also be very useful</p><p></p><p>average damage is 79 normal and 7 nonlethal per round, if both attacks hit. max is 136 (248 on a double crit). even without any powers except claws of the beast you have natural attacks that last half the day, doing 4d6+5 each. as an added bonus you can call and dismiss them as a swift action, so you don't have to scare the commoners. </p><p></p><p>it also scales pretty nicely - at 13th level your base claws do 4d6, expansion brings them to 8d6, and imp. nat. attack brings them to 12d6 each</p></blockquote><p></p>
[QUOTE="jabberwocky, post: 1604073, member: 2929"] this is probably not the sort of thing you're looking for - its a little over the top, and can only pull off the damage output for one or two fights - though it can also do consistent damage for most of the day if you would prefer. this isn't fully statted out - no skills, and only 2/3 of the feats and powers chosen. Human Psychic Warrior 9 Str 18 (20 with enh+2) Wis 17 (18 with ability increases, 20 with enh +2) pp:45 Feats: Talented, Overchannel, Psionic Fist, Psionic Meditation, Improved Natural Attack, weapon focus (claw), +3 others Powers: Claws of the beast, claws of the vampire, painful strike, hustle, expansion +4 others Items: gauntlets of ogre power+2 (4000), periapt of wisdom +2 (4000), amulet of natural attacks +1 (6000) overchannel the claws of the beast (11pp) so they do 3d6 damage and last for 11 hours. expansion (huge, 1min/level -9pp) to huge brings the damage to 6d6, improved natural attack brings them to 8d6, and painful strike (swift - 9pp) adds 1d6 damage. Use hustle and psionic meditation to recover focus every round, to use on psionic fist. Claws of the vampire if you're in danger of being hit a lot and taking signifcant damage. you have two attacks a round at +13/+13 for 8d6+2d6+8+1d6nonlethal/8d6+8+1d6 nonlethal for a total of 20d6+16 per round with a 15ft reach, of which 2d6 is nonlethal and you also heal 16d6/2 damage every round if claws of the vampire are in effect. with a decent dex, combat reflexes would also be very useful average damage is 79 normal and 7 nonlethal per round, if both attacks hit. max is 136 (248 on a double crit). even without any powers except claws of the beast you have natural attacks that last half the day, doing 4d6+5 each. as an added bonus you can call and dismiss them as a swift action, so you don't have to scare the commoners. it also scales pretty nicely - at 13th level your base claws do 4d6, expansion brings them to 8d6, and imp. nat. attack brings them to 12d6 each [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Looking for an 8-9th lvl smackdown
Top