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Looking for an aspect of Kord
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<blockquote data-quote="Mesh Hong" data-source="post: 5013011" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">Kord is a surprisingly hard God to find any real interest in. He’s all about Strength, Battle and Bravery. Now there is nothing wrong with those as concepts, its just that they are very similar (in expression) as any powerful creature (e.g. a lot of creatures are strong, brave and love battle). So the trick is to find something interesting that you can build a unique encounter out of.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">My approach in this instance is to create a two stage encounter that exemplifies the spirit of Kord in an identifiable, and interesting way.</span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Stage 1</span></span></strong></p><p><u><span style="font-family: 'Verdana'"><span style="color: white">Aspect of Kord – Glorious Battle</span></span></u></p><p><span style="font-family: 'Verdana'"><span style="color: white">This form is all about loving battle, with lots of movement and storm themed thunder and lightning. In this form The Aspect revels in just having a grand old fight and enjoying itself, it doesn’t care who it fights but wants everyone to fight it.</span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Stage 2</span></span></strong></p><p><u><span style="font-family: 'Verdana'"><span style="color: white">Aspect of Kord – Ultimate Champion Form</span></span></u></p><p><span style="font-family: 'Verdana'"><span style="color: white">When bloodied the Aspect changes from the reckless Glorious Battle Form into the highly focused Ultimate Champion Form. In this form it wants to concentrate on having a one on one battle with an enemy as if it was enacting a right of personal combat. Whilst in this form it will mark a foe and then go after it, trying to ignore everything else. In this form it has a range of powers that discourage or distract non marked enemies from interfering with it.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">I have tried to design these creatures in an interesting way, they are a little unusual (and maybe a bit fiddly?), and as such I don’t think I will have the balance of actions quite right in this first draft. (once you see the builds you might understand why it isn’t that straight forward)</span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Aspect of Kord</span></span></strong><span style="font-family: 'Verdana'"> Level 26 Solo Brute </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Huge Immortal Humanoid (glorious battle form) XP 45,000 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +20 <strong>Senses</strong> Perception +27, darkvision, truesight 10 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Battle Pledge</span></strong><span style="font-family: 'Verdana'"> (psychic) aura 10; All enemies ending their turn inside the </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">aura who haven’t made an attack that includes the Aspect of Kord this </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">turn take 15 psychic damage and are dazed (save ends) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1,000; Bloodied 500; see Bloodied Transformation </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 38; <strong>Fortitude</strong> 40, <strong>Reflex</strong> 37, <strong>Will</strong> 39 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> fear; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 20 thunder, 20 lightning </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +5 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 8 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action</span></strong><span style="font-family: 'Verdana'"> <strong>Points</strong> 2 </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Keen Sword</strong> (Standard; at-will) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> thunder, lightning</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 3; attack +29 vs. AC; 3d6+10 damage, this attack scores a critical </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">on 18 to 20 and deals 28 + 3d10 thunder and lightning damage, and the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target is dazed (save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Boot Ward</strong> (Minor; at-will) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> 1/ round</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +27 vs. Reflex; 2d8+10 damage; on hit target is pushed 4 squares </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Rolling Steel</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Aspect of Kord moves up to 8 squares, and may move through enemy </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">squares but must end in free space, this movement provokes opportunity </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attacks; Aspect of Kord makes an attack against each enemy it passes </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">through; attack +29 vs. AC; 3d8+10 damage; on hit slide target 3 squares </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">and target is knocked prone </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Thunder Bolt Reprisal</strong> (Immediate Reaction; at-will) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> thunder, </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">lightning, hit by a weapon ranged attack </span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When hit by a weapon ranged attack Aspect of Kord may make the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">following attack as an immediate reaction; Range 40; does not provoke </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">opportunity attacks; attack +27 vs. Fortitude; 2d6+10 thunder and </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">lightning damage; on hit target is pulled 10 squares </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Whirlwind Blade</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> thunder</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 3; attack +27 vs. Reflex; 4d10+10 damage; on hit slide target 2 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">squares; on miss target takes half damage and may shift 1 square as an </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">immediate free action </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Personal Challenge</strong> (Standard; encounter) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> teleport, psychic, fear</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 10; primary target; attack +27 vs., Will; 4d6+9 psychic damage; on </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">hit target is teleported to any square within 3 squares of Aspect of Kord </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">and is immobilised until the end of its next turn; on miss target is pulled 3 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">squares and slowed (save ends); all other enemies in burst; attack +27 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">vs. Will; on hit target is pushed 5 squares and stunned until the end of </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Aspect of Kords next turn, after effect target takes a -2 penalty to attack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">(save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Lightning Discharge</strong> (Minor; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> lightning</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">burst 5; attack +27 vs. Fortitude; 1d10+8 lightning damage </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Indomitable</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Aspect of Kord cannot be stunned; any effect that would stun Aspect of </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Kord instead dazes it for the appropriate duration; Aspect of Kord can </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">take immediate reactions while dazed</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Bloodied Transformation</span></strong><strong><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'"> when bloodied </span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When bloodied Aspect of Kord transforms into its Ultimate Champion Form </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">(see separate stat block) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned <strong>Languages</strong> supernal </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +28, Endurance +27, History +23, Intimidate +24, </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Religion +23 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 30 (+23) <strong>Dex</strong> 24 (+20) <strong>Wis</strong> 28 (+22) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 28 (+22) <strong>Int</strong> 20 (+18) <strong>Cha</strong> 22 (+19) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> greatsword</span></span></p><p> </p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Ultimate Champion Form</span></span></strong><span style="font-family: 'Verdana'"> Level 26 Solo Soldier </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Huge Immortal Humanoid (aspect of Kord) XP 45,000 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +22 <strong>Senses</strong> Perception +27, darkvision, truesight 10 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Divine Light</span></strong><span style="font-family: 'Verdana'"> (radiant) aura 5; all non marked enemies entering or starting </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">their turn inside aura take 20 radiant damage </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 500; considered bloodied </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 42; <strong>Fortitude</strong> 40, <strong>Reflex</strong> 37, <strong>Will</strong> 39 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> fear; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 20 radiant, 20 thunder, 20 lightning; Vulnerable 10 necrotic </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +5 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 7, fly 6 (clumsy) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action</span></strong><span style="font-family: 'Verdana'"> <strong>Points</strong> 0 </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Glowing Sword</strong> (Standard; at-will) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> radiant</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 3; attack +33 vs. AC; 2d10+10 radiant damage, on critical 2d10+30 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">radiant damage and target is blinded (save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Rain of Glowing Steel</strong> (Standard; encounter) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> radiant, lightning, </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">requires mark </span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 3; marked target only; 5 attacks against the same target; attack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">+33 vs. AC; 1d10+10 radiant damage; for each hit target takes 5 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">cumulative ongoing lightning damage (save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Crushing</strong> <strong>Assault</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> radiant</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 3; attack +33 vs. AC; 4d6+10 radiant damage; on hit secondary </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack against the same target; attack +31 vs. Fortitude; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">knocked prone and takes a -5 penalty to AC (save ends), after effect </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target takes a -2 penalty to AC (save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Practiced Assault</strong> (Standard; at-will) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> radiant, requires mark</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Marked target only; Ultimate Champion makes 2 Glowing Sword attacks </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">against the same target </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Mark of Honour</strong> (Minor; at-will) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> 1/round</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 5; does not provoke opportunity attacks; attack +31 vs. Will; on </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">hit target is marked; while marked on its turn if target does not attack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Ultimate Champion or end its turn adjacent to it then the target takes 20 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">radiant damage and is dazed until the end of its next turn; Ultimate </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Champion may only have 1 Mark of Honour active at any one time (any </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">new mark removes an existing mark), if Ultimate Champion does not attack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">its mark on its turn then the mark is removed at the end of its turn </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Riposte Against Dishonour</strong> (Immediate Reaction; at-will) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> psychic, hit </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">by unmarked enemy </span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When hit by an attack from an unmarked enemy Ultimate Champion may </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">make the following attack as an immediate reaction; range line of sight; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack +31 vs. Will; 2d8+8 psychic damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Brilliance of Kord</strong> (Standard; encounter) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> requires mark</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 10; requires marked target to be inside burst; marked target; attack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">+31 vs. Fortitude; 3d8+8 radiant damage; on hit target is immobilised; all </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">other enemies inside burst; attack +31 vs. Will; 5d10+8 radiant damage; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">on hit target is blinded (save ends); on miss half damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Swords of Honour</strong> (Standard; encounter) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> summoning; requires </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">mark, sustain minor </span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Requires mark; burst 10; summons 1 Sword of Honour per unmarked target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">inside burst (see separate stat block); these appear in any free square </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">inside the burst that is not adjacent to the marked enemy; these Swords </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">act on an initiative 1 less than the Ultimate Champion; minor action to </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">sustain</span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Godly Reactions </span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Ultimate Champion can take any number of Immediate Reactions in a </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">round, but is still limited to 1 per turn </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Indomitable</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Ultimate Champion cannot be stunned; any effect that would stun </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Ultimate Champion instead dazes it for the appropriate duration; Ultimate </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Champion can take immediate reactions while dazed</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned <strong>Languages</strong> supernal </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +28, Endurance +27, Insight +27 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 30 (+23) <strong>Dex</strong> 24 (+20) <strong>Wis</strong> 28 (+22) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 28 (+22) <strong>Int</strong> 20 (+18) <strong>Cha</strong> 22 (+19) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> greatsword, radiant platemail</span></span></p><p> </p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Sword</span></span></strong><span style="font-family: 'Verdana'"><span style="font-size: 12px"> <strong>of</strong> <strong>Honour</strong></span> Level 26 Minion (Soldier) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Immortal Animate XP 0 (see Aspect of Kord) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +24 <strong>Senses</strong> Perception +18, darkvision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1; a missed attack never damages a minion </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 42; <strong>Fortitude</strong> 39, <strong>Reflex</strong> 39, <strong>Will</strong> 35 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> radiant, poison, disease; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 15 fire, cold, acid, lightning, thunder </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> teleport 5 </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Sword</strong> <strong>Strike</strong> (Standard; at-will) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> radiant</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +33 vs. AC; 15 radiant damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Pinning</strong> <strong>Parry</strong> (Immediate Reaction; at-will) </span><strong><span style="font-family: 'Arial'">♦</span></strong><strong><span style="font-family: 'Verdana'"> missed by melee attack</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When missed by a melee attack Sword of Honour may make the following </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack as an immediate reaction; attack +31 vs. Reflex; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">immobilised until the end Sword of Honours next turn </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Bound</span></strong><span style="font-family: 'Verdana'"> <strong>to</strong> <strong>Honour</strong> </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">If Sword of Honour starts its turn more that 10 squares away from the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Ultimate Champion it must teleport to the nearest available square that is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">within 10 squares of Ultimate Champion as a standard action </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Floating</span></strong><span style="font-family: 'Verdana'"> <strong>Sword</strong> </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Sword of Honour cannot be knocked prone </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 28 (+22) <strong>Dex</strong> 28 (+22) <strong>Wis</strong> 20 (+18) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 10 (+13) <strong>Int</strong> 10 (+13) <strong>Cha</strong> 8 (+12) </span></span></p><p> </p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">General design notes:</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">I have tried to use a different approach to acting multiple times in a round, it was my hope that I could get away with using of auras and <em>reliable</em> immediate reactions (certainly in the case of the Ultimate Champion).</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Unusually (for me) I am not sure if this creature is actually threatening enough, in so far of it being able to consistently put out enough damage. (usually I err on the side of overpowered rather than underpowered), I will give it a bit more time and take a bit of feedback to see if this is true or not.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Anyway this is my initial proposal, I hope it is useful.</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5013011, member: 73463"] [FONT=Verdana][COLOR=white]Kord is a surprisingly hard God to find any real interest in. He’s all about Strength, Battle and Bravery. Now there is nothing wrong with those as concepts, its just that they are very similar (in expression) as any powerful creature (e.g. a lot of creatures are strong, brave and love battle). So the trick is to find something interesting that you can build a unique encounter out of.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]My approach in this instance is to create a two stage encounter that exemplifies the spirit of Kord in an identifiable, and interesting way.[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Stage 1[/COLOR][/FONT][/B] [U][FONT=Verdana][COLOR=white]Aspect of Kord – Glorious Battle[/COLOR][/FONT][/U] [FONT=Verdana][COLOR=white]This form is all about loving battle, with lots of movement and storm themed thunder and lightning. In this form The Aspect revels in just having a grand old fight and enjoying itself, it doesn’t care who it fights but wants everyone to fight it.[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Stage 2[/COLOR][/FONT][/B] [U][FONT=Verdana][COLOR=white]Aspect of Kord – Ultimate Champion Form[/COLOR][/FONT][/U] [FONT=Verdana][COLOR=white]When bloodied the Aspect changes from the reckless Glorious Battle Form into the highly focused Ultimate Champion Form. In this form it wants to concentrate on having a one on one battle with an enemy as if it was enacting a right of personal combat. Whilst in this form it will mark a foe and then go after it, trying to ignore everything else. In this form it has a range of powers that discourage or distract non marked enemies from interfering with it.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]I have tried to design these creatures in an interesting way, they are a little unusual (and maybe a bit fiddly?), and as such I don’t think I will have the balance of actions quite right in this first draft. (once you see the builds you might understand why it isn’t that straight forward)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Aspect of Kord[/SIZE][/FONT][/B][FONT=Verdana] Level 26 Solo Brute [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Huge Immortal Humanoid (glorious battle form) XP 45,000 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +20 [B]Senses[/B] Perception +27, darkvision, truesight 10 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Battle Pledge[/FONT][/B][FONT=Verdana] (psychic) aura 10; All enemies ending their turn inside the [/FONT][/COLOR] [COLOR=white][FONT=Verdana]aura who haven’t made an attack that includes the Aspect of Kord this [/FONT][/COLOR] [COLOR=white][FONT=Verdana]turn take 15 psychic damage and are dazed (save ends) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1,000; Bloodied 500; see Bloodied Transformation [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 38; [B]Fortitude[/B] 40, [B]Reflex[/B] 37, [B]Will[/B] 39 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] fear; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 20 thunder, 20 lightning [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +5 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 8 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action[/FONT][/B][FONT=Verdana] [B]Points[/B] 2 [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:bmelee: [B]Keen Sword[/B] (Standard; at-will) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] thunder, lightning[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Reach 3; attack +29 vs. AC; 3d6+10 damage, this attack scores a critical [/COLOR][/FONT] [FONT=Verdana][COLOR=white]on 18 to 20 and deals 28 + 3d10 thunder and lightning damage, and the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target is dazed (save ends) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Boot Ward[/B] (Minor; at-will) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] 1/ round[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Attack +27 vs. Reflex; 2d8+10 damage; on hit target is pushed 4 squares [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Rolling Steel[/B] (Standard; recharge :5::6:) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Aspect of Kord moves up to 8 squares, and may move through enemy [/COLOR][/FONT] [FONT=Verdana][COLOR=white]squares but must end in free space, this movement provokes opportunity [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attacks; Aspect of Kord makes an attack against each enemy it passes [/COLOR][/FONT] [FONT=Verdana][COLOR=white]through; attack +29 vs. AC; 3d8+10 damage; on hit slide target 3 squares [/COLOR][/FONT] [FONT=Verdana][COLOR=white]and target is knocked prone [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Thunder Bolt Reprisal[/B] (Immediate Reaction; at-will) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] thunder, [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]lightning, hit by a weapon ranged attack [/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When hit by a weapon ranged attack Aspect of Kord may make the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]following attack as an immediate reaction; Range 40; does not provoke [/COLOR][/FONT] [FONT=Verdana][COLOR=white]opportunity attacks; attack +27 vs. Fortitude; 2d6+10 thunder and [/COLOR][/FONT] [FONT=Verdana][COLOR=white]lightning damage; on hit target is pulled 10 squares [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Whirlwind Blade[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] thunder[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 3; attack +27 vs. Reflex; 4d10+10 damage; on hit slide target 2 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]squares; on miss target takes half damage and may shift 1 square as an [/COLOR][/FONT] [FONT=Verdana][COLOR=white]immediate free action [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Personal Challenge[/B] (Standard; encounter) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] teleport, psychic, fear[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 10; primary target; attack +27 vs., Will; 4d6+9 psychic damage; on [/COLOR][/FONT] [FONT=Verdana][COLOR=white]hit target is teleported to any square within 3 squares of Aspect of Kord [/COLOR][/FONT] [FONT=Verdana][COLOR=white]and is immobilised until the end of its next turn; on miss target is pulled 3 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]squares and slowed (save ends); all other enemies in burst; attack +27 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]vs. Will; on hit target is pushed 5 squares and stunned until the end of [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Aspect of Kords next turn, after effect target takes a -2 penalty to attack [/COLOR][/FONT] [FONT=Verdana][COLOR=white](save ends) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Lightning Discharge[/B] (Minor; recharge :5::6:) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] lightning[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]burst 5; attack +27 vs. Fortitude; 1d10+8 lightning damage [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Indomitable[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Aspect of Kord cannot be stunned; any effect that would stun Aspect of [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Kord instead dazes it for the appropriate duration; Aspect of Kord can [/COLOR][/FONT] [FONT=Verdana][COLOR=white]take immediate reactions while dazed[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Bloodied Transformation[/FONT][/B][B][FONT=Arial]♦[/FONT][FONT=Verdana] when bloodied [/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When bloodied Aspect of Kord transforms into its Ultimate Champion Form [/COLOR][/FONT] [FONT=Verdana][COLOR=white](see separate stat block) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [B]Languages[/B] supernal [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +28, Endurance +27, History +23, Intimidate +24, [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Religion +23 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 30 (+23) [B]Dex[/B] 24 (+20) [B]Wis[/B] 28 (+22) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 28 (+22) [B]Int[/B] 20 (+18) [B]Cha[/B] 22 (+19) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] greatsword[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Ultimate Champion Form[/SIZE][/FONT][/B][FONT=Verdana] Level 26 Solo Soldier [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Huge Immortal Humanoid (aspect of Kord) XP 45,000 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +22 [B]Senses[/B] Perception +27, darkvision, truesight 10 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Divine Light[/FONT][/B][FONT=Verdana] (radiant) aura 5; all non marked enemies entering or starting [/FONT][/COLOR] [COLOR=white][FONT=Verdana]their turn inside aura take 20 radiant damage [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 500; considered bloodied [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 42; [B]Fortitude[/B] 40, [B]Reflex[/B] 37, [B]Will[/B] 39 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] fear; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 20 radiant, 20 thunder, 20 lightning; Vulnerable 10 necrotic [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +5 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 7, fly 6 (clumsy) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action[/FONT][/B][FONT=Verdana] [B]Points[/B] 0 [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:bmelee: [B]Glowing Sword[/B] (Standard; at-will) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] radiant[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Reach 3; attack +33 vs. AC; 2d10+10 radiant damage, on critical 2d10+30 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]radiant damage and target is blinded (save ends) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Rain of Glowing Steel[/B] (Standard; encounter) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] radiant, lightning, [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]requires mark [/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Reach 3; marked target only; 5 attacks against the same target; attack [/COLOR][/FONT] [FONT=Verdana][COLOR=white]+33 vs. AC; 1d10+10 radiant damage; for each hit target takes 5 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]cumulative ongoing lightning damage (save ends) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Crushing[/B] [B]Assault[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] radiant[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Reach 3; attack +33 vs. AC; 4d6+10 radiant damage; on hit secondary [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack against the same target; attack +31 vs. Fortitude; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]knocked prone and takes a -5 penalty to AC (save ends), after effect [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target takes a -2 penalty to AC (save ends) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Practiced Assault[/B] (Standard; at-will) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] radiant, requires mark[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Marked target only; Ultimate Champion makes 2 Glowing Sword attacks [/COLOR][/FONT] [FONT=Verdana][COLOR=white]against the same target [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Mark of Honour[/B] (Minor; at-will) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] 1/round[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 5; does not provoke opportunity attacks; attack +31 vs. Will; on [/COLOR][/FONT] [FONT=Verdana][COLOR=white]hit target is marked; while marked on its turn if target does not attack [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Ultimate Champion or end its turn adjacent to it then the target takes 20 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]radiant damage and is dazed until the end of its next turn; Ultimate [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Champion may only have 1 Mark of Honour active at any one time (any [/COLOR][/FONT] [FONT=Verdana][COLOR=white]new mark removes an existing mark), if Ultimate Champion does not attack [/COLOR][/FONT] [FONT=Verdana][COLOR=white]its mark on its turn then the mark is removed at the end of its turn [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Riposte Against Dishonour[/B] (Immediate Reaction; at-will) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] psychic, hit [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]by unmarked enemy [/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When hit by an attack from an unmarked enemy Ultimate Champion may [/COLOR][/FONT] [FONT=Verdana][COLOR=white]make the following attack as an immediate reaction; range line of sight; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack +31 vs. Will; 2d8+8 psychic damage [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Brilliance of Kord[/B] (Standard; encounter) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] requires mark[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 10; requires marked target to be inside burst; marked target; attack [/COLOR][/FONT] [FONT=Verdana][COLOR=white]+31 vs. Fortitude; 3d8+8 radiant damage; on hit target is immobilised; all [/COLOR][/FONT] [FONT=Verdana][COLOR=white]other enemies inside burst; attack +31 vs. Will; 5d10+8 radiant damage; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]on hit target is blinded (save ends); on miss half damage [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Swords of Honour[/B] (Standard; encounter) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] summoning; requires [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]mark, sustain minor [/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Requires mark; burst 10; summons 1 Sword of Honour per unmarked target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]inside burst (see separate stat block); these appear in any free square [/COLOR][/FONT] [FONT=Verdana][COLOR=white]inside the burst that is not adjacent to the marked enemy; these Swords [/COLOR][/FONT] [FONT=Verdana][COLOR=white]act on an initiative 1 less than the Ultimate Champion; minor action to [/COLOR][/FONT] [FONT=Verdana][COLOR=white]sustain[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Godly Reactions [/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Ultimate Champion can take any number of Immediate Reactions in a [/COLOR][/FONT] [FONT=Verdana][COLOR=white]round, but is still limited to 1 per turn [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Indomitable[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Ultimate Champion cannot be stunned; any effect that would stun [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Ultimate Champion instead dazes it for the appropriate duration; Ultimate [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Champion can take immediate reactions while dazed[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [B]Languages[/B] supernal [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +28, Endurance +27, Insight +27 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 30 (+23) [B]Dex[/B] 24 (+20) [B]Wis[/B] 28 (+22) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 28 (+22) [B]Int[/B] 20 (+18) [B]Cha[/B] 22 (+19) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] greatsword, radiant platemail[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Sword[/SIZE][/FONT][/B][FONT=Verdana][SIZE=3] [B]of[/B] [B]Honour[/B][/SIZE] Level 26 Minion (Soldier) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Immortal Animate XP 0 (see Aspect of Kord) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +24 [B]Senses[/B] Perception +18, darkvision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1; a missed attack never damages a minion [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 42; [B]Fortitude[/B] 39, [B]Reflex[/B] 39, [B]Will[/B] 35 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] radiant, poison, disease; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 15 fire, cold, acid, lightning, thunder [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] teleport 5 [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:bmelee: [B]Sword[/B] [B]Strike[/B] (Standard; at-will) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] radiant[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Attack +33 vs. AC; 15 radiant damage [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Pinning[/B] [B]Parry[/B] (Immediate Reaction; at-will) [/FONT][B][FONT=Arial]♦[/FONT][/B][B][FONT=Verdana] missed by melee attack[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When missed by a melee attack Sword of Honour may make the following [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack as an immediate reaction; attack +31 vs. Reflex; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]immobilised until the end Sword of Honours next turn [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Bound[/FONT][/B][FONT=Verdana] [B]to[/B] [B]Honour[/B] [/FONT][/COLOR] [FONT=Verdana][COLOR=white]If Sword of Honour starts its turn more that 10 squares away from the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Ultimate Champion it must teleport to the nearest available square that is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]within 10 squares of Ultimate Champion as a standard action [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Floating[/FONT][/B][FONT=Verdana] [B]Sword[/B] [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Sword of Honour cannot be knocked prone [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 28 (+22) [B]Dex[/B] 28 (+22) [B]Wis[/B] 20 (+18) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 10 (+13) [B]Int[/B] 10 (+13) [B]Cha[/B] 8 (+12) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]General design notes:[/COLOR][/FONT] [FONT=Verdana][COLOR=white]I have tried to use a different approach to acting multiple times in a round, it was my hope that I could get away with using of auras and [I]reliable[/I] immediate reactions (certainly in the case of the Ultimate Champion).[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Unusually (for me) I am not sure if this creature is actually threatening enough, in so far of it being able to consistently put out enough damage. (usually I err on the side of overpowered rather than underpowered), I will give it a bit more time and take a bit of feedback to see if this is true or not.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Anyway this is my initial proposal, I hope it is useful.[/COLOR][/FONT] [/QUOTE]
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