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Looking for an Assassin's Guild
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<blockquote data-quote="Hand of Evil" data-source="post: 5100707" data-attributes="member: 371"><p>Day in the Life of an Assassin ---</p><p></p><ul> <li data-xf-list-type="ul">Joining a Guild - so, you have a rogue or fighter that has decided he/she wants to be an Assassin and join a guild, there are a number of reasons for this.</li> <li data-xf-list-type="ul">They come to him - this is a lot more than it sounds, if there is a character out killing people and being paid for it that is not part of the guild, they just makes the guild look bad. It also is taking money from them. You join the guild or else, period. The else part, the guild will turn you into the law with witnesses and other proof of every murder in the last year. This puts the guild in good with the city and makes someone in city look good in the fight against crime. </li> <li data-xf-list-type="ul">Now that the character is a member of the guild he is evaluated, this is normally done by some simple blackstab. Many times this is the killing of friends of the guys that don't join the guild, it is a statement.</li> <li data-xf-list-type="ul">Training - the guild offers great advancement, you ask and they will provide a teacher but please note this may require some travel and may be a fee. </li> <li data-xf-list-type="ul">Jobs - Guild members pay a dues but your standing in the guild is also based on the value you bring to it. The guild acts as handlers and middle men, risk is money and the greater the risk of fallout the greater the fee. The guild expects a 70% share of every job. </li> <li data-xf-list-type="ul">Say what? Clients want people dead, reason is not important just the job. The problem is that clients want the job done in a certain way; public, messy, natural, accident, magical, like orcs did it, etc. Be creative! (side note: had my player kill a merchant by run away wagon).</li> </ul></blockquote><p></p>
[QUOTE="Hand of Evil, post: 5100707, member: 371"] Day in the Life of an Assassin --- [LIST] [*]Joining a Guild - so, you have a rogue or fighter that has decided he/she wants to be an Assassin and join a guild, there are a number of reasons for this. [*]They come to him - this is a lot more than it sounds, if there is a character out killing people and being paid for it that is not part of the guild, they just makes the guild look bad. It also is taking money from them. You join the guild or else, period. The else part, the guild will turn you into the law with witnesses and other proof of every murder in the last year. This puts the guild in good with the city and makes someone in city look good in the fight against crime. [*]Now that the character is a member of the guild he is evaluated, this is normally done by some simple blackstab. Many times this is the killing of friends of the guys that don't join the guild, it is a statement. [*]Training - the guild offers great advancement, you ask and they will provide a teacher but please note this may require some travel and may be a fee. [*]Jobs - Guild members pay a dues but your standing in the guild is also based on the value you bring to it. The guild acts as handlers and middle men, risk is money and the greater the risk of fallout the greater the fee. The guild expects a 70% share of every job. [*]Say what? Clients want people dead, reason is not important just the job. The problem is that clients want the job done in a certain way; public, messy, natural, accident, magical, like orcs did it, etc. Be creative! (side note: had my player kill a merchant by run away wagon). [/LIST] [/QUOTE]
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