G
Guest 4770
Guest
So im thinking of running a game for some newbies and im in knots what system to run.
A hybrid is fine.
Specifcation:
Survivable 1st level characters.
Or, damn it, useless 1st level but everyone starts at 2nd
Epic10 ish - ie a low powered , low/mid magic world
Unified xp table
Milestone levelling (because i think that xp-as -reward doesnt actually work)
3E multiclassing concept
d20 resolution , mostly
A verisimmilitudonish approach to encumbrance and stuff
Quite fond of AD&D magic user spell hassle
No Minis
Setting: vanilla , bit could be sold on weirder if the rules support the setting
Notes
B/X too weak ( ditto the hacks) (?)
AD&D / 2E too baroque
3E too complicated (?)
5E too playercentric (?)
c&c dont like primes
A hybrid is fine.
Specifcation:
Survivable 1st level characters.
Or, damn it, useless 1st level but everyone starts at 2nd
Epic10 ish - ie a low powered , low/mid magic world
Unified xp table
Milestone levelling (because i think that xp-as -reward doesnt actually work)
3E multiclassing concept
d20 resolution , mostly
A verisimmilitudonish approach to encumbrance and stuff
Quite fond of AD&D magic user spell hassle
No Minis
Setting: vanilla , bit could be sold on weirder if the rules support the setting
Notes
B/X too weak ( ditto the hacks) (?)
AD&D / 2E too baroque
3E too complicated (?)
5E too playercentric (?)
c&c dont like primes