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<blockquote data-quote="SylverFlame" data-source="post: 1189740" data-attributes="member: 8423"><p>I like the "spell book" for clerics and druids. For clerics, I'll just include it in their religious tome, as I don't see why no priest has ever not carried one (at least in one of my campaigns). It will be harder to think of something for the druid, though I will think of something.</p><p></p><p>The Ranger variants may work, though I think I'll just turn them into the nature/elemental paladins.</p><p></p><p>As for sorcerers, they hold a place in my world, and I'm keeping them. The thing is, most people don't trust arcane magic (like in Dragonlance) and wizards can hide their ability as they don't look any different. With sorcerers they have obvious signs that become more apparent with levels. For instance, a player could start with hair that seems to flow like fire in the wind at level one, and by level twenty they seem to be infused with fire. Also, sorcerers are going to be more limited in their spell choices, so I kind of want to keep them as flavour.</p><p></p><p>Like you pointed out, bards a rogues with magic and less skill. As much as I hate it, I'll probably turn it into a prestige class of some sort. Or, maybe not.</p><p></p><p>Thanks for the help.</p></blockquote><p></p>
[QUOTE="SylverFlame, post: 1189740, member: 8423"] I like the "spell book" for clerics and druids. For clerics, I'll just include it in their religious tome, as I don't see why no priest has ever not carried one (at least in one of my campaigns). It will be harder to think of something for the druid, though I will think of something. The Ranger variants may work, though I think I'll just turn them into the nature/elemental paladins. As for sorcerers, they hold a place in my world, and I'm keeping them. The thing is, most people don't trust arcane magic (like in Dragonlance) and wizards can hide their ability as they don't look any different. With sorcerers they have obvious signs that become more apparent with levels. For instance, a player could start with hair that seems to flow like fire in the wind at level one, and by level twenty they seem to be infused with fire. Also, sorcerers are going to be more limited in their spell choices, so I kind of want to keep them as flavour. Like you pointed out, bards a rogues with magic and less skill. As much as I hate it, I'll probably turn it into a prestige class of some sort. Or, maybe not. Thanks for the help. [/QUOTE]
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