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Looking for basis for a custom weapon
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<blockquote data-quote="IWannaPlayLions" data-source="post: 5460173" data-attributes="member: 6669311"><p>Great stuff. She just got back to me though and no dice :/ </p><p> </p><p>She(the dm) prefers her less optimized version. I think its punishment because I turned down her custom made random 20 spellbook filled with all high level spells that qould be completely useless to me. Description for it was "this book has 20 powerful spells, of which at your current level you can only cast a few. Roll a d20 and that's the spell you open it to. If its a spell of a level you can cast, you cast it and can use the book again next round. If it is too high(mind you starting with a lvl 5 caster) you are unable to cast the spell and cannot use it again for 30min gametime" Also, a DN/Sorcerers ability to remember spells that they've cast wouldn't apply to this heirloom spellbook.</p><p> </p><p>I'd rather have a roleplayable weapon that I can use now then a spellbook that will either get me killed or sit in the bottom of my backpack for 5 class levels by which point it will be obsolete by my own spell list.(I mean, Dread Necros start getting all their REALLY COOL stuff at lvl 8. Can you say "Undead Mastery"?) Oh, and the kicker? I would have to give up two other starting magic items for this fantastic spellbook. Instead she's chosen that I get a gimped hideaway weapon, ring of protection +1 and wand of cure light wound(15 charges). For a dread necromancer. Yeah, I think you could say I upset her mildly.(atleast I get a cloak of charisma +1 which I would have gotten anyways, which helps because I didn't roll the best stats)</p></blockquote><p></p>
[QUOTE="IWannaPlayLions, post: 5460173, member: 6669311"] Great stuff. She just got back to me though and no dice :/ She(the dm) prefers her less optimized version. I think its punishment because I turned down her custom made random 20 spellbook filled with all high level spells that qould be completely useless to me. Description for it was "this book has 20 powerful spells, of which at your current level you can only cast a few. Roll a d20 and that's the spell you open it to. If its a spell of a level you can cast, you cast it and can use the book again next round. If it is too high(mind you starting with a lvl 5 caster) you are unable to cast the spell and cannot use it again for 30min gametime" Also, a DN/Sorcerers ability to remember spells that they've cast wouldn't apply to this heirloom spellbook. I'd rather have a roleplayable weapon that I can use now then a spellbook that will either get me killed or sit in the bottom of my backpack for 5 class levels by which point it will be obsolete by my own spell list.(I mean, Dread Necros start getting all their REALLY COOL stuff at lvl 8. Can you say "Undead Mastery"?) Oh, and the kicker? I would have to give up two other starting magic items for this fantastic spellbook. Instead she's chosen that I get a gimped hideaway weapon, ring of protection +1 and wand of cure light wound(15 charges). For a dread necromancer. Yeah, I think you could say I upset her mildly.(atleast I get a cloak of charisma +1 which I would have gotten anyways, which helps because I didn't roll the best stats) [/QUOTE]
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