GlassJaw
Hero
I'm looking for some book recommendations on a couple of topics:
Herbalism: expanded rules for using herbalism skills, especially in a low-magic setting. A source that listed various herbal concoctions would be great.
Steam/machine tech: material on technology in a pseudo low-magic/steampunk world, specifically based on the Thief video games. I'm not really interested in firearm rules, however. The Thief games featured a lot of non-magic constructs and machines.
Thanks!
Herbalism: expanded rules for using herbalism skills, especially in a low-magic setting. A source that listed various herbal concoctions would be great.
Steam/machine tech: material on technology in a pseudo low-magic/steampunk world, specifically based on the Thief video games. I'm not really interested in firearm rules, however. The Thief games featured a lot of non-magic constructs and machines.
Thanks!


