Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Looking for Build Feedback Arcane Trickster and Gloom Stalker
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RogueJK" data-source="post: 7491431" data-attributes="member: 170"><p>That combination of classes will be pretty MAD, which is tough when using the standard array. </p><p></p><p>Arcane Trickster spells will suffer from only having a 12 Int for your entire career, which only provides a +1 to your spell save DCs. That'd be less of an issue if you were able to focus on utility spells, but as an Arcane Trickster you're limited to Enchantment and Illusion almost exclusively, and both of those schools rely heavily on saves. Magical Ambush will help with these low DCs, but that won't come online until Level 14/Rogue 9, which is pretty late in the game.</p><p></p><p>You do get three "any school" spells, one each at Rogue 3, Rogue 8, and Rogue 14. But that's very limited. And it looks like two of those three are already spoken for, with Find Familiar and later Shield. (Which, unlike what's depicted on your character map, you would get at Level 13/Rogue 8, not Level 15/Rogue 10). You won't get your third choice until Level 19/Rogue 14, at which point it's a bit moot.</p><p></p><p></p><p>As a result, unless you're just dead-set on being able to cast Invisibility yourself and/or relying heavily on Mage Hand Legerdemain, you might consider dropping Arcane Trickster and going with a different Rogue archetype. Especially if there's another caster in the party that can take care of your Invisibility needs. Thief is pretty useful all-around, and Inquisitive is handy if you want to be sure to detect/notice every little thing, but Scout can be a nice fit for a ranged attacker, with their Skirmisher ability helping remove the need for the Crossbow Expert feat, since you could just move away from anyone that closes to melee with you, thus freeing up an additional ASI. </p><p></p><p>In that case, I would go something like Gloomstalker 11/Scout 9 (if you want 3rd Level Ranger spells and the ability to reroll missed attacks) or Gloomstalker 8/Scout 12 (if you want more Sneak Attack damage and two extra ASIs/feats), since you won't get much out of the Scout 13's Ambush Master because you already have advantage on initiative rolls from Revised Ranger and should already have advantage on most attacks through stealth, and Rogue 15's Slippery Mind is already covered by Gloomstalker 7's Iron Mind.</p></blockquote><p></p>
[QUOTE="RogueJK, post: 7491431, member: 170"] That combination of classes will be pretty MAD, which is tough when using the standard array. Arcane Trickster spells will suffer from only having a 12 Int for your entire career, which only provides a +1 to your spell save DCs. That'd be less of an issue if you were able to focus on utility spells, but as an Arcane Trickster you're limited to Enchantment and Illusion almost exclusively, and both of those schools rely heavily on saves. Magical Ambush will help with these low DCs, but that won't come online until Level 14/Rogue 9, which is pretty late in the game. You do get three "any school" spells, one each at Rogue 3, Rogue 8, and Rogue 14. But that's very limited. And it looks like two of those three are already spoken for, with Find Familiar and later Shield. (Which, unlike what's depicted on your character map, you would get at Level 13/Rogue 8, not Level 15/Rogue 10). You won't get your third choice until Level 19/Rogue 14, at which point it's a bit moot. As a result, unless you're just dead-set on being able to cast Invisibility yourself and/or relying heavily on Mage Hand Legerdemain, you might consider dropping Arcane Trickster and going with a different Rogue archetype. Especially if there's another caster in the party that can take care of your Invisibility needs. Thief is pretty useful all-around, and Inquisitive is handy if you want to be sure to detect/notice every little thing, but Scout can be a nice fit for a ranged attacker, with their Skirmisher ability helping remove the need for the Crossbow Expert feat, since you could just move away from anyone that closes to melee with you, thus freeing up an additional ASI. In that case, I would go something like Gloomstalker 11/Scout 9 (if you want 3rd Level Ranger spells and the ability to reroll missed attacks) or Gloomstalker 8/Scout 12 (if you want more Sneak Attack damage and two extra ASIs/feats), since you won't get much out of the Scout 13's Ambush Master because you already have advantage on initiative rolls from Revised Ranger and should already have advantage on most attacks through stealth, and Rogue 15's Slippery Mind is already covered by Gloomstalker 7's Iron Mind. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Looking for Build Feedback Arcane Trickster and Gloom Stalker
Top