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Looking for Campaign Inspiration (Call of Cthulhu)
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<blockquote data-quote="maddman75" data-source="post: 4908396" data-attributes="member: 2673"><p>Just posted this on CM, here's my formula for a fun CoC game.</p><p></p><p>1) Someone is doing something EVIL. Figure this out - raising the dead, communing with creatures from Beyond Space and Time, sacrificing to the Old Ones.</p><p>2) This creates Creepy Stuff. This is where the PCs are introduced. They hear of this creepy stuff, or it somehow involves someone they know.</p><p>3) What is this Creepy Stuff. Let them do some research to find out what is going on. Split the story up into pieces, newspaper article here, lines from a book there, crazy old lady who saw something over here. Don't make it linear, just drop bits and pieces. Also make it redundant. That makes it feel more natural and keeps them from getting hung up if they miss a vital clue.</p><p>4) Bad People Doing Bad Things. They go out to Creepy Place and see what is what. Not only are their suspicions confirmed, but things may be Much Worse Than They Imagined!</p><p>5) The Cthulhu Money Shot. They uncover the mad sorcerer, the Alien Being, or whatever. It tries to strike them down and they must stop it, or at least escape with their lives. There should be many SAN checks and possible mutilation of PC corpses here.</p></blockquote><p></p>
[QUOTE="maddman75, post: 4908396, member: 2673"] Just posted this on CM, here's my formula for a fun CoC game. 1) Someone is doing something EVIL. Figure this out - raising the dead, communing with creatures from Beyond Space and Time, sacrificing to the Old Ones. 2) This creates Creepy Stuff. This is where the PCs are introduced. They hear of this creepy stuff, or it somehow involves someone they know. 3) What is this Creepy Stuff. Let them do some research to find out what is going on. Split the story up into pieces, newspaper article here, lines from a book there, crazy old lady who saw something over here. Don't make it linear, just drop bits and pieces. Also make it redundant. That makes it feel more natural and keeps them from getting hung up if they miss a vital clue. 4) Bad People Doing Bad Things. They go out to Creepy Place and see what is what. Not only are their suspicions confirmed, but things may be Much Worse Than They Imagined! 5) The Cthulhu Money Shot. They uncover the mad sorcerer, the Alien Being, or whatever. It tries to strike them down and they must stop it, or at least escape with their lives. There should be many SAN checks and possible mutilation of PC corpses here. [/QUOTE]
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