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<blockquote data-quote="Djeta Thernadier" data-source="post: 914643" data-attributes="member: 12043"><p>For my current character, I wrote up a 2 page history incorporating how she came to be (father had an affair with a female elf), how her fathers "other" family never really accepted her, how she got to her profession (she's an artifact dealer), how she stays in touch with one family memeber more than others, has one neice she's close to and how she met up with the party in this campaign. I didn't use much more description than this in the history and did it as sort of a timeline almost. Then I wrote up a list of people in her life, an old boyfriend, his new girlfriend who my character thinks is up to no good, her various family members, friends etc. With one or two line descriptions of them. Most of the time they are just on the backburner, but we had one session in which the party wound up back in Sembia (where my character is from) and the GM used a few of these people as NPCs to move along the plot. </p><p></p><p>Most of the time, my character is not thinking about them during play, and her past doesn't come up often, but I think it's good , and helpful to the rest of the players, and the GM that they are there. The more history, the more ideas for various adventures.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Djeta Thernadier, post: 914643, member: 12043"] For my current character, I wrote up a 2 page history incorporating how she came to be (father had an affair with a female elf), how her fathers "other" family never really accepted her, how she got to her profession (she's an artifact dealer), how she stays in touch with one family memeber more than others, has one neice she's close to and how she met up with the party in this campaign. I didn't use much more description than this in the history and did it as sort of a timeline almost. Then I wrote up a list of people in her life, an old boyfriend, his new girlfriend who my character thinks is up to no good, her various family members, friends etc. With one or two line descriptions of them. Most of the time they are just on the backburner, but we had one session in which the party wound up back in Sembia (where my character is from) and the GM used a few of these people as NPCs to move along the plot. Most of the time, my character is not thinking about them during play, and her past doesn't come up often, but I think it's good , and helpful to the rest of the players, and the GM that they are there. The more history, the more ideas for various adventures. :) [/QUOTE]
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