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<blockquote data-quote="Dannyalcatraz" data-source="post: 4985843" data-attributes="member: 19675"><p><strong><a href="http://shop.enworld.org/forum/general-rpg-discussion/239192-forked-thread-mage-brute-revisited.html" target="_blank">Mage Brute</a></strong>: Sorc or BattleSorc with one of the types of Heritage feats from CompArc or PHB2 (Celestial, Draconic or Infernal) that lets you trade spell-levels for supernatural damage effects (C. Lance, Dr. Breath or I. Shout). Possible multiclass with a warrior class of your choice. Use medium to heavy armor, spells without somatic components (see Dragon #354 for partial list), and Still Spell. Toad familiar gets you extra HP. Stat pref is like a warrior, but with 1st or 2nd highest score in your casting stat. Depending upon your heritage, your PC is sort of a stand-in for a Duskblade or Paladin.</p><p></p><p><strong>Dex Based Polarm "Monk"</strong>: Monk (or Monk-simulating class, like Shaman, Sohei, etc- see my sig); Polearm Fighter or Polearm Master to use a chosen polearm as a Monk Weapon (FoB with polearms is fun!); Combat Reflexes feat tree to control a lot of space (see Stand Still, Hold the Line, Deft Opportunist). Use polearm, grenades and other ranged weapons to control the battlespace. Bonus if you have a way of increasing your Reach (Enlarge or Expansion are most common). I've used this build effectively with Humans (feat bonus), Githzerai and Anthropomorphic Apes (the latter 2 give big Dex and Wis boosts- +6/+2 and +6/+4 respectively- for +2LA).</p><p></p><p>PS: There are MANY ways to build this PC, including multiclassing with PsiWar, Paladin, Kensai or Shou Disciple.</p><p></p><p><strong>Voodoun Priest</strong>: Oriental Adventures Shaman (see Dragon #317 for 3.X update)/Sorc, BttlSorc or Specialist/Focused Specialist Wizard Necromancer/Mystic Theurge. Shaman gives you 2-3 Domains, and Improved Unarmed Combat, a spirit guide, and power over spirits. Arcanist class expands necromantic options. Use TWF with clubs (your clubs are essentially oversized, textured escrima sticks that you'll call <a href="http://www.amazon.com/Basic-Beat-Combination-Rhythm-Sticks/dp/B0002U6IEA" target="_blank">Rhythm-Sticks</a>); take Perform: Dance and Perform: Rhythm-Sticks. All that combined with IUC, you are now a lightly armored Voodoun Priest and practitioner of Capoira, in fine Caribbean tradition.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4985843, member: 19675"] [B][URL="http://shop.enworld.org/forum/general-rpg-discussion/239192-forked-thread-mage-brute-revisited.html"]Mage Brute[/URL][/B]: Sorc or BattleSorc with one of the types of Heritage feats from CompArc or PHB2 (Celestial, Draconic or Infernal) that lets you trade spell-levels for supernatural damage effects (C. Lance, Dr. Breath or I. Shout). Possible multiclass with a warrior class of your choice. Use medium to heavy armor, spells without somatic components (see Dragon #354 for partial list), and Still Spell. Toad familiar gets you extra HP. Stat pref is like a warrior, but with 1st or 2nd highest score in your casting stat. Depending upon your heritage, your PC is sort of a stand-in for a Duskblade or Paladin. [B]Dex Based Polarm "Monk"[/B]: Monk (or Monk-simulating class, like Shaman, Sohei, etc- see my sig); Polearm Fighter or Polearm Master to use a chosen polearm as a Monk Weapon (FoB with polearms is fun!); Combat Reflexes feat tree to control a lot of space (see Stand Still, Hold the Line, Deft Opportunist). Use polearm, grenades and other ranged weapons to control the battlespace. Bonus if you have a way of increasing your Reach (Enlarge or Expansion are most common). I've used this build effectively with Humans (feat bonus), Githzerai and Anthropomorphic Apes (the latter 2 give big Dex and Wis boosts- +6/+2 and +6/+4 respectively- for +2LA). PS: There are MANY ways to build this PC, including multiclassing with PsiWar, Paladin, Kensai or Shou Disciple. [B]Voodoun Priest[/B]: Oriental Adventures Shaman (see Dragon #317 for 3.X update)/Sorc, BttlSorc or Specialist/Focused Specialist Wizard Necromancer/Mystic Theurge. Shaman gives you 2-3 Domains, and Improved Unarmed Combat, a spirit guide, and power over spirits. Arcanist class expands necromantic options. Use TWF with clubs (your clubs are essentially oversized, textured escrima sticks that you'll call [URL="http://www.amazon.com/Basic-Beat-Combination-Rhythm-Sticks/dp/B0002U6IEA"]Rhythm-Sticks[/URL]); take Perform: Dance and Perform: Rhythm-Sticks. All that combined with IUC, you are now a lightly armored Voodoun Priest and practitioner of Capoira, in fine Caribbean tradition. [/QUOTE]
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