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<blockquote data-quote="Xarls Taunzund" data-source="post: 1115133" data-attributes="member: 13263"><p>Human Fighter 12. </p><p></p><p>lvl 1 - Exotic weapon proficiency (spiked chain), Weapon Focus (spiked chain), Combat Reflexes</p><p>lvl 2 - Combat Expertise</p><p>lvl 3 - Improved Trip</p><p>lvl 4 - Knockdown (Sword & Fist, if not allowed take Dodge instead)</p><p>lvl 6 - Weapon Specialization (spiked chain), Improved Disarm</p><p>lvl 8 - Greater Weapon Focus (spiked chain)</p><p>lvl 9 - Improved Critical (spiked chain)</p><p>lvl 10 - Dodge (if you took it at 4th, take Mobility)</p><p>lvl 12 - Greater Weapon Specialization (spiked chain), Mobility (if you took it at 10th, take Spring Attack)</p><p></p><p>Spiked chain is a reach weapon that allows you to still attack adjacent foes. Opponent approaches to attack, you get attack of opportunity, trip attack, Improved Trip gives you a free attack on a successful trip, disarm (or attack if not armed). Opponent stands up from prone, drawing an attack of opportunity, rinse and repeat. Make sure you have a decent Dexterity to get as many AoO's with Combat Reflexes as possibly (also remember that Combat Reflexes allows you to make an AoO when flatfooted). If you're DM allows the Knockdown feat (when you deal 10 or more points of damage with a single melee attack, you get a free trip attack) just make a regular attack with the AoO's, with Weapon Specialization and Greater Weapon Specialization, and the fact that the spiked chain is two handed and does 2 dice of damage, you usually, if not always get the free trip attack.</p><p></p><p>Go for whirlwind attack, and if you ever hit epic, take improved whirlwind attack, you can attack foes in every square you threaten instead of just adjacent ones.</p></blockquote><p></p>
[QUOTE="Xarls Taunzund, post: 1115133, member: 13263"] Human Fighter 12. lvl 1 - Exotic weapon proficiency (spiked chain), Weapon Focus (spiked chain), Combat Reflexes lvl 2 - Combat Expertise lvl 3 - Improved Trip lvl 4 - Knockdown (Sword & Fist, if not allowed take Dodge instead) lvl 6 - Weapon Specialization (spiked chain), Improved Disarm lvl 8 - Greater Weapon Focus (spiked chain) lvl 9 - Improved Critical (spiked chain) lvl 10 - Dodge (if you took it at 4th, take Mobility) lvl 12 - Greater Weapon Specialization (spiked chain), Mobility (if you took it at 10th, take Spring Attack) Spiked chain is a reach weapon that allows you to still attack adjacent foes. Opponent approaches to attack, you get attack of opportunity, trip attack, Improved Trip gives you a free attack on a successful trip, disarm (or attack if not armed). Opponent stands up from prone, drawing an attack of opportunity, rinse and repeat. Make sure you have a decent Dexterity to get as many AoO's with Combat Reflexes as possibly (also remember that Combat Reflexes allows you to make an AoO when flatfooted). If you're DM allows the Knockdown feat (when you deal 10 or more points of damage with a single melee attack, you get a free trip attack) just make a regular attack with the AoO's, with Weapon Specialization and Greater Weapon Specialization, and the fact that the spiked chain is two handed and does 2 dice of damage, you usually, if not always get the free trip attack. Go for whirlwind attack, and if you ever hit epic, take improved whirlwind attack, you can attack foes in every square you threaten instead of just adjacent ones. [/QUOTE]
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