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General Tabletop Discussion
*Pathfinder & Starfinder
Looking for clarification on SLOWED condition
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<blockquote data-quote="Syrsuro" data-source="post: 4571591" data-attributes="member: 58162"><p>This can lead, logically, to the conclusion that a double move is no longer possible.</p><p></p><p>What it does not lead to is the conclusion (which you have stated elsewhere) that the player cannot still take a second, ordinary, move after taking a first move.</p><p> </p><p>Where I think your interpretation goes askew is in taking the non-rules box text: "<span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px">If you take the same move action twice in a row—two walks, two runs, two shifts, two crawls—you’re taking a double move." as meaning "you cannot take the same move action twice in a row <em>unless you are making a double move."</em></span></span></span></span></p><p> </p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px">I think that two consecutive moves <em>can be</em> a double move not <em>must be</em> a double move. Sometimes they are simply two consecutive moves.</span></span></span></span></p><p> </p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px">That, and it is not clear when you must declare a double move or how that declaration interacts with powers that interrupt that move.</span></span></span></span></p><p> </p><p>(I also think that the text that specifies that if you have already moved two squares when you are slowed you must stop was written with zero consideration of the double move possibility and thus did not consider that special case. I suspect that rule of being poorly written and that it should have been written to specify "or 4 squares if making a double move." in which case much of this discussion would be moot.)</p><p> </p><p>Carl</p></blockquote><p></p>
[QUOTE="Syrsuro, post: 4571591, member: 58162"] This can lead, logically, to the conclusion that a double move is no longer possible. What it does not lead to is the conclusion (which you have stated elsewhere) that the player cannot still take a second, ordinary, move after taking a first move. Where I think your interpretation goes askew is in taking the non-rules box text: "[FONT=MentorStd][SIZE=2][FONT=MentorStd][SIZE=2]If you take the same move action twice in a row—two walks, two runs, two shifts, two crawls—you’re taking a double move." as meaning "you cannot take the same move action twice in a row [I]unless you are making a double move."[/I][/SIZE][/FONT][/SIZE][/FONT] [FONT=MentorStd][SIZE=2][FONT=MentorStd][SIZE=2][/SIZE][/FONT][/SIZE][/FONT] [FONT=MentorStd][SIZE=2][FONT=MentorStd][SIZE=2]I think that two consecutive moves [I]can be[/I] a double move not [I]must be[/I] a double move. Sometimes they are simply two consecutive moves.[/SIZE][/FONT][/SIZE][/FONT] [FONT=MentorStd][SIZE=2][FONT=MentorStd][SIZE=2][/SIZE][/FONT][/SIZE][/FONT] [FONT=MentorStd][SIZE=2][FONT=MentorStd][SIZE=2]That, and it is not clear when you must declare a double move or how that declaration interacts with powers that interrupt that move.[/SIZE][/FONT][/SIZE][/FONT] (I also think that the text that specifies that if you have already moved two squares when you are slowed you must stop was written with zero consideration of the double move possibility and thus did not consider that special case. I suspect that rule of being poorly written and that it should have been written to specify "or 4 squares if making a double move." in which case much of this discussion would be moot.) Carl [/QUOTE]
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Looking for clarification on SLOWED condition
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