Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Looking for comments: New wizard spell casting system
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DreamChaser" data-source="post: 57533" data-attributes="member: 1190"><p>Thank you for your feedback. Yes, criticism is exactly what I was looking for. There is not point in everyone just gushing over how exciting they think something is...it doesn't really help it get better.</p><p></p><p>I understand the reluctance about adding another die roll. Outside of combat, I would allow the wizard to Take-10; there would be no real purpose in not letting them. I thought that making the one roll set everything that might need to be rolled in terms of the spell (perhaps even touch attack roll, what do you think) might keep this slowdown to a minimum.</p><p></p><p>My main question is this: I was concerned that this system would make wizards too powerful but I keep hearing that it reduces their power. I'm looking for more input on this issue. </p><p></p><p>This is how I see it:</p><p>a first level wizard can prepare 3 1st level spells (compared to 1 or 2 according to the standard wizard) and probably 5 cantrips (assuming an Int of 18). In combat, she would probably use a number of these...after which she could then prepare spells back up to her maximum. There is no need for rest before preparing a spell.</p><p></p><p>In the case of an 17th level wizard, he can prepare 27 levels of spells, which would likely run toward the higher level spells, but simply casting all the low level spells unprepared is time consuming (an extra full round action), dangerous (subdual damage plus any damage taken during the preparation round being counted against the Spellcraft check), and even if their skill bonus would allow them to automatically succeed, a roll must still be made during combat because of the chance of Botching.</p><p></p><p>I'm attaching a chart that breaks down the difficulties by Threshold and the average rolls needed.</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 57533, member: 1190"] Thank you for your feedback. Yes, criticism is exactly what I was looking for. There is not point in everyone just gushing over how exciting they think something is...it doesn't really help it get better. I understand the reluctance about adding another die roll. Outside of combat, I would allow the wizard to Take-10; there would be no real purpose in not letting them. I thought that making the one roll set everything that might need to be rolled in terms of the spell (perhaps even touch attack roll, what do you think) might keep this slowdown to a minimum. My main question is this: I was concerned that this system would make wizards too powerful but I keep hearing that it reduces their power. I'm looking for more input on this issue. This is how I see it: a first level wizard can prepare 3 1st level spells (compared to 1 or 2 according to the standard wizard) and probably 5 cantrips (assuming an Int of 18). In combat, she would probably use a number of these...after which she could then prepare spells back up to her maximum. There is no need for rest before preparing a spell. In the case of an 17th level wizard, he can prepare 27 levels of spells, which would likely run toward the higher level spells, but simply casting all the low level spells unprepared is time consuming (an extra full round action), dangerous (subdual damage plus any damage taken during the preparation round being counted against the Spellcraft check), and even if their skill bonus would allow them to automatically succeed, a roll must still be made during combat because of the chance of Botching. I'm attaching a chart that breaks down the difficulties by Threshold and the average rolls needed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Looking for comments: New wizard spell casting system
Top