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<blockquote data-quote="Dannyalcatraz" data-source="post: 4158410" data-attributes="member: 19675"><p>Other Possibles:</p><p></p><p><strong>Half-Giant (LA +1) Ftr2/PsyWar2</strong></p><p></p><p><em>Main Benefits</em>: 4 Bonus Feats, Powerful Build. Burn 1 Feat to take Greatspear, then add Power Att, WeapFoc Longspear (according to CompAdv, Greatspear counts as Longspear for certain feats), Psionic Weapon, and Stand Still.</p><p></p><p>Take Expansion as 1st power. Normally, I'd take Inertial Armor as the 2nd power, since it gives +4AC and lasts 1 hour/lvl, but you're using a 2 handed weapon, so Force Screen is the better choice despite lasting only 1minute/level for the same AC benefit.</p><p></p><p>With Expansion and a Large Greatspear, you'll be doing a minimum of 4d6 for a normal strike, more w/Power Att & Psionic Weapon. Your increased Reach* will be of use in keeping the Dragon off of you or partymates AND hitting the Dragon when he tries to attack from a distance. Stand Still keeps the Dragon pinned in place if he fails his Ref save, meaning that if/when your party achieves a tactical advantage on him, he may not be able to retreat or shift to a more advantageous position...including taking flight.</p><p></p><p>Also, the Greatspear is a throwing weapon, so as a last-ditch attempt to kill the beast, it may be thrown (unless the weapon has Returning on it, in which case you can keep using it).</p><p></p><p>*According to Sage Advice in Dragon #333 regarding wielding oversized weapons (via Monkey's Grip/Powerful Build) "While this reference {PHB p113 on Reach} doesn't mention the ability to wield a weapon larger than the appropriate size, allowing such a weapon to grant reach to its wielder is a reasonable extension of the spirit and intent of the rule."</p><p></p><p>So, depending upon your ruling, a Half-Giant PsyWar with one level of Expansion and using an oversized Great Spear would have the reach of either a Large or Huge creature.</p><p> </p><p><em>Main Drawback</em>: Gives up 1 level for race and full BAB progression, costing +2BAB, and only has 1st level powers.</p><p></p><p><strong>Half-Giant (LA +1) PsyWar4</strong></p><p></p><p>As above, but loses 2 feats (your choice). In exchange, gains a 1st level psionic power (your choice) and a 2nd level psionic power, which should be Dissolving Weapon- getting an additional 4d6 Acid damage, +1d6 per additional 2 power points.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4158410, member: 19675"] Other Possibles: [b]Half-Giant (LA +1) Ftr2/PsyWar2[/b] [i]Main Benefits[/i]: 4 Bonus Feats, Powerful Build. Burn 1 Feat to take Greatspear, then add Power Att, WeapFoc Longspear (according to CompAdv, Greatspear counts as Longspear for certain feats), Psionic Weapon, and Stand Still. Take Expansion as 1st power. Normally, I'd take Inertial Armor as the 2nd power, since it gives +4AC and lasts 1 hour/lvl, but you're using a 2 handed weapon, so Force Screen is the better choice despite lasting only 1minute/level for the same AC benefit. With Expansion and a Large Greatspear, you'll be doing a minimum of 4d6 for a normal strike, more w/Power Att & Psionic Weapon. Your increased Reach* will be of use in keeping the Dragon off of you or partymates AND hitting the Dragon when he tries to attack from a distance. Stand Still keeps the Dragon pinned in place if he fails his Ref save, meaning that if/when your party achieves a tactical advantage on him, he may not be able to retreat or shift to a more advantageous position...including taking flight. Also, the Greatspear is a throwing weapon, so as a last-ditch attempt to kill the beast, it may be thrown (unless the weapon has Returning on it, in which case you can keep using it). *According to Sage Advice in Dragon #333 regarding wielding oversized weapons (via Monkey's Grip/Powerful Build) "While this reference {PHB p113 on Reach} doesn't mention the ability to wield a weapon larger than the appropriate size, allowing such a weapon to grant reach to its wielder is a reasonable extension of the spirit and intent of the rule." So, depending upon your ruling, a Half-Giant PsyWar with one level of Expansion and using an oversized Great Spear would have the reach of either a Large or Huge creature. [i]Main Drawback[/i]: Gives up 1 level for race and full BAB progression, costing +2BAB, and only has 1st level powers. [b]Half-Giant (LA +1) PsyWar4[/b] As above, but loses 2 feats (your choice). In exchange, gains a 1st level psionic power (your choice) and a 2nd level psionic power, which should be Dissolving Weapon- getting an additional 4d6 Acid damage, +1d6 per additional 2 power points. [/QUOTE]
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