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Looking for Draw Steel extended play review
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<blockquote data-quote="CommodoreKong" data-source="post: 9822762" data-attributes="member: 7040663"><p>I’ve been running the Delian Tomb for my group. We’ve gone through a number of sessions- they’ve gotten to level 2 and have completed most of the sandbox quests. </p><p>Both myself and my players are really enjoying system. We’re all super impressed with how polished the game feels and the game itself is a lot of fun. As a director monsters are a lot of fun, and I love using malice. My players have talked about how fun combat can be, especially with some of the solo monsters they’ve fought. </p><p></p><p>I can’t recommend the system enough. It’s really clicking with me in a way other RPGs haven’t. </p><p></p><p>I’ve already backed Crack the Sun and my players are interested in running that when it comes out. I know one of my players is very interested in trying the summoner as their next character.</p></blockquote><p></p>
[QUOTE="CommodoreKong, post: 9822762, member: 7040663"] I’ve been running the Delian Tomb for my group. We’ve gone through a number of sessions- they’ve gotten to level 2 and have completed most of the sandbox quests. Both myself and my players are really enjoying system. We’re all super impressed with how polished the game feels and the game itself is a lot of fun. As a director monsters are a lot of fun, and I love using malice. My players have talked about how fun combat can be, especially with some of the solo monsters they’ve fought. I can’t recommend the system enough. It’s really clicking with me in a way other RPGs haven’t. I’ve already backed Crack the Sun and my players are interested in running that when it comes out. I know one of my players is very interested in trying the summoner as their next character. [/QUOTE]
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Looking for Draw Steel extended play review
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