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<blockquote data-quote="timbannock" data-source="post: 9361119" data-attributes="member: 17913"><p>I've been searching for days since I saw this thread and haven't found it because I can't remember the name, so I'll post here and hopefully someone will swoop and save me from continuing to rack my brain.</p><p></p><p>There are tons of artists that release art books of world-building, so that's a great place to start. But there was one in particular that I saw on Amazon years ago who had released their setting/art book and it was this really strange, bizarre take on a sort of Redwall-esque "critters as people" but in a much more dark, slightly alien, Tony DiTerlizzi kind of aspect to it. I recall the cover being a critter-person riding mount that seemed somewhat like a cross between a furry critter and a lizard. It looked super-cool, but I just never pulled the trigger on it, so in some great purge I removed it from my wishlist.</p><p></p><p>Total separate track: Check out the setting material for Thra, the world from The Dark Crystal. That place is really interesting and alien while still feeling somehow approachable. I find it feels like a different tone but similar "accessibility" as many of the Zelda games, where the world is at once familiar and mythical and slightly twisted. The Dark Crystal Adventure Game is an absolute masterclass in "adventure path" design, and I can't believe it's not a more popular game. (Labyrinth's Adventure Game by Ben Milton is likewise a completely original and absolutely stunning take on the themes of megadungeon and puzzle dungeon.)</p></blockquote><p></p>
[QUOTE="timbannock, post: 9361119, member: 17913"] I've been searching for days since I saw this thread and haven't found it because I can't remember the name, so I'll post here and hopefully someone will swoop and save me from continuing to rack my brain. There are tons of artists that release art books of world-building, so that's a great place to start. But there was one in particular that I saw on Amazon years ago who had released their setting/art book and it was this really strange, bizarre take on a sort of Redwall-esque "critters as people" but in a much more dark, slightly alien, Tony DiTerlizzi kind of aspect to it. I recall the cover being a critter-person riding mount that seemed somewhat like a cross between a furry critter and a lizard. It looked super-cool, but I just never pulled the trigger on it, so in some great purge I removed it from my wishlist. Total separate track: Check out the setting material for Thra, the world from The Dark Crystal. That place is really interesting and alien while still feeling somehow approachable. I find it feels like a different tone but similar "accessibility" as many of the Zelda games, where the world is at once familiar and mythical and slightly twisted. The Dark Crystal Adventure Game is an absolute masterclass in "adventure path" design, and I can't believe it's not a more popular game. (Labyrinth's Adventure Game by Ben Milton is likewise a completely original and absolutely stunning take on the themes of megadungeon and puzzle dungeon.) [/QUOTE]
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