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<blockquote data-quote=".5 Elf" data-source="post: 5745329" data-attributes="member: 90290"><p>Well my plan is to hold weekly meetings until the end of January as recruits contact me. I will use the OP site to set reminders for the meetings and schedule them. </p><p></p><p>Once I have 4-5 new recruits at a time, I will set up a meeting. In the mean itme I am going to NYC meetups from D&D groups and face to face introducing myself and recruiting there as well. </p><p></p><p>The Main NYC D&D meetup I plan to attend / participate in and hopefuly draw from has about 1500 people give or take, someone's gotta be interested in my lil game.</p><p></p><p>Apart from that I am also doing the usual thing with fliers at hobby shops and libraries to drive people to the Bad Wrong Fun (BWF) site. </p><p></p><p>Additionally I am starting conversations about the project all over the place from here to the rpg.net, Mongoose's boards Design Mechanism's Boards the NYC / NJ Craigslists and Obsidian Portals Boards.</p><p></p><p>I figure if I collect ideas to improve and spread word of mouth at the same time by Late Jan I may wind up having to turn players away even.</p><p></p><p>Another nice thing is that I am now being plugged as a partner site by the Makers of Runequest 6 on their website and Lawrence Whitaker has also plugged my experiment on his boards at Design Mechanism and sent me playtest materials to support our effort.</p><p></p><p></p><p>Kinda a rambling response but I am kinda a rambling man. I do better when I can sit and look at what a wrote for a long time so sorry if I was unclear about anything!</p><p></p><p>After the initial recruitment phase is over it will be up to players to use mailing lists for their "camps" to schedule games themselves with me through the mailing list and the BWF site. The Obsidian Portal Site explains about that on the main page under the heading of Unique features of Bad Wrong Fun.</p><p></p><p>Oh one other thing I am gonna want to do is make videos of the sessions as well.</p></blockquote><p></p>
[QUOTE=".5 Elf, post: 5745329, member: 90290"] Well my plan is to hold weekly meetings until the end of January as recruits contact me. I will use the OP site to set reminders for the meetings and schedule them. Once I have 4-5 new recruits at a time, I will set up a meeting. In the mean itme I am going to NYC meetups from D&D groups and face to face introducing myself and recruiting there as well. The Main NYC D&D meetup I plan to attend / participate in and hopefuly draw from has about 1500 people give or take, someone's gotta be interested in my lil game. Apart from that I am also doing the usual thing with fliers at hobby shops and libraries to drive people to the Bad Wrong Fun (BWF) site. Additionally I am starting conversations about the project all over the place from here to the rpg.net, Mongoose's boards Design Mechanism's Boards the NYC / NJ Craigslists and Obsidian Portals Boards. I figure if I collect ideas to improve and spread word of mouth at the same time by Late Jan I may wind up having to turn players away even. Another nice thing is that I am now being plugged as a partner site by the Makers of Runequest 6 on their website and Lawrence Whitaker has also plugged my experiment on his boards at Design Mechanism and sent me playtest materials to support our effort. Kinda a rambling response but I am kinda a rambling man. I do better when I can sit and look at what a wrote for a long time so sorry if I was unclear about anything! After the initial recruitment phase is over it will be up to players to use mailing lists for their "camps" to schedule games themselves with me through the mailing list and the BWF site. The Obsidian Portal Site explains about that on the main page under the heading of Unique features of Bad Wrong Fun. Oh one other thing I am gonna want to do is make videos of the sessions as well. [/QUOTE]
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