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Looking for Guardians of the Galaxy type system recommendations.
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<blockquote data-quote="hawkeyefan" data-source="post: 8570617" data-attributes="member: 6785785"><p>I saw the title and jumped in to suggest Scum & Villainy, but of course that's already been suggested by [USER=16814]@Ovinomancer[/USER] </p><p></p><p>I think it hits each of your 12 points, [USER=20564]@Blue[/USER], with maybe the possible exception of ship combat engaging all players (I'm uncertain of this more than the system fails; the 4 sessions I played didn't involve ship combat). </p><p></p><p>It's one book, easy character creation but then the game does have some crunchy elements, characters are capable from the go, but they do get more powerful as they progress. Very player facing, coop worldbuilding, with players being able to broadly apply the actions in interesting ways. Definitely involves reputation and character flaws and all of that in a meaningful way. </p><p></p><p>I think it's a strong contender. </p><p></p><p>Simpler and totally free is Lasers and Feelings, also by John Harper. It's a one-page game you can find here: <a href="http://onesevendesign.com/lasers_and_feelings_rpg.pdf" target="_blank">http://onesevendesign.com/lasers_and_feelings_rpg.pdf</a></p><p></p><p>That may be too simple for your tastes, but it surprising hits a decent amount of your 12 points. </p><p></p><p>The other space adventure type games I've had recent experience with are Alien and Mothership, but both of those lean more horror than adventure, and each fails with at least a few of your 12 points. I think Coriolis may be a game that uses the same engine as Alien that is more geared for adventure than Alien.... that may be worth a look.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8570617, member: 6785785"] I saw the title and jumped in to suggest Scum & Villainy, but of course that's already been suggested by [USER=16814]@Ovinomancer[/USER] I think it hits each of your 12 points, [USER=20564]@Blue[/USER], with maybe the possible exception of ship combat engaging all players (I'm uncertain of this more than the system fails; the 4 sessions I played didn't involve ship combat). It's one book, easy character creation but then the game does have some crunchy elements, characters are capable from the go, but they do get more powerful as they progress. Very player facing, coop worldbuilding, with players being able to broadly apply the actions in interesting ways. Definitely involves reputation and character flaws and all of that in a meaningful way. I think it's a strong contender. Simpler and totally free is Lasers and Feelings, also by John Harper. It's a one-page game you can find here: [URL]http://onesevendesign.com/lasers_and_feelings_rpg.pdf[/URL] That may be too simple for your tastes, but it surprising hits a decent amount of your 12 points. The other space adventure type games I've had recent experience with are Alien and Mothership, but both of those lean more horror than adventure, and each fails with at least a few of your 12 points. I think Coriolis may be a game that uses the same engine as Alien that is more geared for adventure than Alien.... that may be worth a look. [/QUOTE]
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Looking for Guardians of the Galaxy type system recommendations.
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