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Looking for help with motivations of an evil party
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<blockquote data-quote="rgard" data-source="post: 3668204" data-attributes="member: 4157"><p>Thanks. I used the above in a darkside SW campaign I ran last year. In that campaign I had the PCs report to "Darth Vex" a dark Jedi who in turn reported to Darth Vader. Darth Vex was the enforcer when it came to punishing the party when they screwed up. Not sure how comfortable you are with whacking PCs, but occasionally Darth Vex would accompany the party on a mission and invariably one of the PCs died when she went on the mission with them. The death usually resulted from Darth Vex failing to come to a PC's aid (after she said she would) or she would directly kill the PC for some infraction or collateral PC death from an area of effect weapon that was aimed at the rebellion types...and the PC was too close.</p><p></p><p>I rarely sent her on missions with the party, but when I did the players would blanche and be visibly nervous and on edge during the session.</p><p></p><p>Thanks,</p><p>Rich</p></blockquote><p></p>
[QUOTE="rgard, post: 3668204, member: 4157"] Thanks. I used the above in a darkside SW campaign I ran last year. In that campaign I had the PCs report to "Darth Vex" a dark Jedi who in turn reported to Darth Vader. Darth Vex was the enforcer when it came to punishing the party when they screwed up. Not sure how comfortable you are with whacking PCs, but occasionally Darth Vex would accompany the party on a mission and invariably one of the PCs died when she went on the mission with them. The death usually resulted from Darth Vex failing to come to a PC's aid (after she said she would) or she would directly kill the PC for some infraction or collateral PC death from an area of effect weapon that was aimed at the rebellion types...and the PC was too close. I rarely sent her on missions with the party, but when I did the players would blanche and be visibly nervous and on edge during the session. Thanks, Rich [/QUOTE]
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