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<blockquote data-quote="Will Doyle" data-source="post: 5763959" data-attributes="member: 6682161"><p>I'm unsure if you're starting the campaign at epic, or switching DMs so you take over an existing campaign at epic. If you're starting new, it can be tricky for players to get their heads around so many powers. Not impossible though. If you're switching over, it's not a problem.</p><p></p><p>Whatever, I'd definitely look at the class/Epic destiny choices made by the players and try to build a skeleton around that. If you're just looking for an epic threat to hang the adventures around, how about:</p><p></p><p></p><ul> <li data-xf-list-type="ul">A mighty wizard king is building his own, man-made war god.</li> <li data-xf-list-type="ul">A crazed Githyanki captain is causing titanic storms on the Astral Sea using a long-lost artifact. Fail to stop him, and the astral dominions themselves will be drowned.</li> <li data-xf-list-type="ul">The world has been plunged into darkness by a mindflayer moon that has been parked in orbit to block out the sun. As the continents freeze and vampires thrive, a few chosen heroes are fired into the sky to take over the moon.</li> <li data-xf-list-type="ul">All across the planes, cities are disappearing, memories are being lost, and strange monsters are appearing. A council of elders identifies a small orphan boy as the source of the problems, whose dreams are somehow affecting reality itself. Then one of the elders kidnaps the child, and tries to twist his dreams to his own desires.</li> <li data-xf-list-type="ul">The World Serpent turns against the gods, and humanity. All across the earth, nature rebels against man. Druids raise primal armies to invade cities, forests move, fields of grass become strangling masses, and animals become savage. The PCs must find out why the World Serpent has turned, and find a way to appease it.</li> </ul></blockquote><p></p>
[QUOTE="Will Doyle, post: 5763959, member: 6682161"] I'm unsure if you're starting the campaign at epic, or switching DMs so you take over an existing campaign at epic. If you're starting new, it can be tricky for players to get their heads around so many powers. Not impossible though. If you're switching over, it's not a problem. Whatever, I'd definitely look at the class/Epic destiny choices made by the players and try to build a skeleton around that. If you're just looking for an epic threat to hang the adventures around, how about: [LIST] [*]A mighty wizard king is building his own, man-made war god. [*]A crazed Githyanki captain is causing titanic storms on the Astral Sea using a long-lost artifact. Fail to stop him, and the astral dominions themselves will be drowned. [*]The world has been plunged into darkness by a mindflayer moon that has been parked in orbit to block out the sun. As the continents freeze and vampires thrive, a few chosen heroes are fired into the sky to take over the moon. [*]All across the planes, cities are disappearing, memories are being lost, and strange monsters are appearing. A council of elders identifies a small orphan boy as the source of the problems, whose dreams are somehow affecting reality itself. Then one of the elders kidnaps the child, and tries to twist his dreams to his own desires. [*]The World Serpent turns against the gods, and humanity. All across the earth, nature rebels against man. Druids raise primal armies to invade cities, forests move, fields of grass become strangling masses, and animals become savage. The PCs must find out why the World Serpent has turned, and find a way to appease it. [/LIST] [/QUOTE]
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