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General Tabletop Discussion
*Pathfinder & Starfinder
Looking for high-level badass spell combos
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<blockquote data-quote="DM with a vengence" data-source="post: 718734" data-attributes="member: 1679"><p>One of my favorites is Prismatic Wall and Telekinesis.</p><p></p><p>I mean, nobody's gonna be stupid enough to run into a Prismatic Wall, but if your throwing them through it, then they'll have to make all those fun saving throws against elemental damage, poison, insanity, turned to stone, planeshifted and so on.</p><p></p><p>Prismatic Wall can be used for divide and conquer tactics, or readied to be cast right in front of a charging enemy. Telekinesis is useful for moving things in hard to reach places, and anywhere where you're fighting near something unpleasent. If you have a gullible DM, you can use the 'barrel of shuriken' trick to deal massive damage.</p><p></p><p>Also surprisingly good are the Bigby's Hand spells. The Clenched Fist deals respectable damage (1d8+12) with an insane attack bonus (level+attribute+12) and it's Save or Stun on a successful attack. Bigby's Grasping Hand is pretty similar but it grapples. Now put the two together and you have an immobile, stunned, enemy who's getting beat on by the Hands for several rounds.</p></blockquote><p></p>
[QUOTE="DM with a vengence, post: 718734, member: 1679"] One of my favorites is Prismatic Wall and Telekinesis. I mean, nobody's gonna be stupid enough to run into a Prismatic Wall, but if your throwing them through it, then they'll have to make all those fun saving throws against elemental damage, poison, insanity, turned to stone, planeshifted and so on. Prismatic Wall can be used for divide and conquer tactics, or readied to be cast right in front of a charging enemy. Telekinesis is useful for moving things in hard to reach places, and anywhere where you're fighting near something unpleasent. If you have a gullible DM, you can use the 'barrel of shuriken' trick to deal massive damage. Also surprisingly good are the Bigby's Hand spells. The Clenched Fist deals respectable damage (1d8+12) with an insane attack bonus (level+attribute+12) and it's Save or Stun on a successful attack. Bigby's Grasping Hand is pretty similar but it grapples. Now put the two together and you have an immobile, stunned, enemy who's getting beat on by the Hands for several rounds. [/QUOTE]
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Looking for high-level badass spell combos
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