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Looking For Historical Pricing Product Recomendations
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<blockquote data-quote="SiderisAnon" data-source="post: 3485075" data-attributes="member: 44949"><p><strong>Found A System</strong></p><p></p><p>Thank you for your responses.</p><p></p><p>The Medieval Price List looks like a good source for helping me balance some of the price lists.</p><p></p><p>For trade goods, I've found a system that seems quite elegant. I can't guarantee it's 100% historically accurate, but it's both detailed enough and simple enough to solve most of my problems.</p><p></p><p>It's "A Magical Society: Silk Road" from Expeditious Retreat Press. There's a lot of historical information on trade, plus they have a system for pricing trade goods, the costs of shipment, and how much the value goes up over distance. There's about 1,000 starting trade goods, which should keep my players busy for some time to come. They describe most of the goods.</p><p></p><p>I've been very pleased with their other two Magical Society books, though "Silk Road" doesn't seem to have gotten the attention/press that the first two did. I have a certain fondness for a gaming book that uses enough reference material to require a bibliography section. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Now, I just have to figure out where some of these items come from. Toward that end, I've found a great web resource I thought I'd let people know about. It's a web site with a listing of over 100 spices. There is information on what they look and smell like, what they're used for, and where they originate. There is also information on etymology and what appears to be a chemical breakdown. This person is VERY into spices. It's already helped me place a number of the common spices to their production locations in my campaign world.</p><p></p><p><a href="http://www.uni-graz.at/~katzer/engl/index.html" target="_blank">http://www.uni-graz.at/~katzer/engl/index.html</a></p><p></p><p></p><p></p><p>Thanks again for the responses.</p></blockquote><p></p>
[QUOTE="SiderisAnon, post: 3485075, member: 44949"] [b]Found A System[/b] Thank you for your responses. The Medieval Price List looks like a good source for helping me balance some of the price lists. For trade goods, I've found a system that seems quite elegant. I can't guarantee it's 100% historically accurate, but it's both detailed enough and simple enough to solve most of my problems. It's "A Magical Society: Silk Road" from Expeditious Retreat Press. There's a lot of historical information on trade, plus they have a system for pricing trade goods, the costs of shipment, and how much the value goes up over distance. There's about 1,000 starting trade goods, which should keep my players busy for some time to come. They describe most of the goods. I've been very pleased with their other two Magical Society books, though "Silk Road" doesn't seem to have gotten the attention/press that the first two did. I have a certain fondness for a gaming book that uses enough reference material to require a bibliography section. :) Now, I just have to figure out where some of these items come from. Toward that end, I've found a great web resource I thought I'd let people know about. It's a web site with a listing of over 100 spices. There is information on what they look and smell like, what they're used for, and where they originate. There is also information on etymology and what appears to be a chemical breakdown. This person is VERY into spices. It's already helped me place a number of the common spices to their production locations in my campaign world. [URL]http://www.uni-graz.at/~katzer/engl/index.html[/URL] Thanks again for the responses. [/QUOTE]
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