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Looking for Input: Creating a Diablo 3 Demon Hunter
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<blockquote data-quote="Nathanael91" data-source="post: 5360464" data-attributes="member: 97429"><p>Hey there people, I don't know if everyone has seen the new demon hunter class for diablo 3, but yesterday when I found out you can dual wield hand crossbows I decided to try and make one in D&D 4e.</p><p></p><p>Since I'm not a very experienced player I was hoping for some input from more experienced players.</p><p></p><p>Here's the page by the way: <a href="http://eu.blizzard.com/diablo3/characters/demonhunter.xml" target="_blank">Diablo III -</a></p><p></p><p>Things I'd like to see this character do:</p><p>1. Logicaly it's a ranged class, so a lot of ranged weapon attacks would be lovely, specificly making the most out of dual wielding ranged weapons</p><p>2. If it's possible I would love to have some non-daily acces to a trap-like or engineer-like abilities (grenades, traps etc) this might be possible via alchemy, what do you think?</p><p></p><p>Things we already know about the Demon Hunter in D&D:</p><p></p><p>1. It has to be a Drow, they were practicly built for this</p><p>2. It has to have acces to rogue only feats, the Sneak of Shadows multiclass feat seems the most appropriate for this, as the rogue isn't all that awesome at range (or is it?)</p><p></p><p>EDIT: A warforged with an armbow component would also work, infact, by the looks of it it would work even better.... Drow gives d8 damage and high critical, armbow gives like... that times 6 at the level cap</p><p>EDIT2: And by the looks of it, correct me if I'm wrong, with the armbow component you could dual wield any crossbow... though a mainhand crossbow and offhand hand crossbow probably works better</p></blockquote><p></p>
[QUOTE="Nathanael91, post: 5360464, member: 97429"] Hey there people, I don't know if everyone has seen the new demon hunter class for diablo 3, but yesterday when I found out you can dual wield hand crossbows I decided to try and make one in D&D 4e. Since I'm not a very experienced player I was hoping for some input from more experienced players. Here's the page by the way: [URL="http://eu.blizzard.com/diablo3/characters/demonhunter.xml"]Diablo III -[/URL] Things I'd like to see this character do: 1. Logicaly it's a ranged class, so a lot of ranged weapon attacks would be lovely, specificly making the most out of dual wielding ranged weapons 2. If it's possible I would love to have some non-daily acces to a trap-like or engineer-like abilities (grenades, traps etc) this might be possible via alchemy, what do you think? Things we already know about the Demon Hunter in D&D: 1. It has to be a Drow, they were practicly built for this 2. It has to have acces to rogue only feats, the Sneak of Shadows multiclass feat seems the most appropriate for this, as the rogue isn't all that awesome at range (or is it?) EDIT: A warforged with an armbow component would also work, infact, by the looks of it it would work even better.... Drow gives d8 damage and high critical, armbow gives like... that times 6 at the level cap EDIT2: And by the looks of it, correct me if I'm wrong, with the armbow component you could dual wield any crossbow... though a mainhand crossbow and offhand hand crossbow probably works better [/QUOTE]
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