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Looking for input - wilderness adventure.
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<blockquote data-quote="doghead" data-source="post: 4102761" data-attributes="member: 8243"><p>general - duvik - thoughts</p><p></p><p>I was struck by the thought that perhaps there was something of a disjunction between the main event (the plague) and the surrounding events. Mostly one of timing. The plague is fast and brutal, and few weeks and its potentially all over red rover. But it would probably take more time than that for much of the surrounding stuff to come into play.</p><p></p><p>So off the top of my head</p><p></p><p>* change the nature of the central problem to something a bit longer term, perhaps something a little more intractable, giving greater weight to the need to find allies, look around, etc.</p><p></p><p>* leave it as is. Put some of the focus on trying to protect the villagers while looking for the solution. ie - rebuilding the palisade, hunting down some of the more dangerous/threatening monsters that are killing the villagers. Of course, this kind of goes against the time crunch nature of the plague - hand around too long and you start losing Int.</p><p></p><p>OK. Got to think about this. It just doesn't seem to gel at the moment.</p><p></p><p>doghead</p><p>aka thotd</p></blockquote><p></p>
[QUOTE="doghead, post: 4102761, member: 8243"] general - duvik - thoughts I was struck by the thought that perhaps there was something of a disjunction between the main event (the plague) and the surrounding events. Mostly one of timing. The plague is fast and brutal, and few weeks and its potentially all over red rover. But it would probably take more time than that for much of the surrounding stuff to come into play. So off the top of my head * change the nature of the central problem to something a bit longer term, perhaps something a little more intractable, giving greater weight to the need to find allies, look around, etc. * leave it as is. Put some of the focus on trying to protect the villagers while looking for the solution. ie - rebuilding the palisade, hunting down some of the more dangerous/threatening monsters that are killing the villagers. Of course, this kind of goes against the time crunch nature of the plague - hand around too long and you start losing Int. OK. Got to think about this. It just doesn't seem to gel at the moment. doghead aka thotd [/QUOTE]
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