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<blockquote data-quote="Fenris-77" data-source="post: 7998054" data-attributes="member: 6993955"><p>Sort of. The failures add cumulative levels of fatigue, each of which give a -1 mod to subsequent rolls. The crit fumble is CON save vs exhaustion, and every fatigue past 3 also requires a test vs exhaustion. Exhaustion doesn't actually stop the ability to cast, but does grant disadvantage, and all failures to cast when exhausted cost CON vs additional levels of exhaustion, and eventually death. Casting after getting a level of exhaustion is obviously a bit of a death spiral, but that's on purpose. Players can take that chance if it's <strong>really</strong> important, but the consequences I hope are high enough to mostly dissuade pushing too hard. That'ts the plan anyway.</p><p></p><p>I also have mechanics for casting spells above you level as well, and an alternate system for how you learn spells and what a caster knows when. Just roughed out for the moment, but I want to get the mechanics pass the smell test before I spend too much time organizing spells into list and whatnot.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 7998054, member: 6993955"] Sort of. The failures add cumulative levels of fatigue, each of which give a -1 mod to subsequent rolls. The crit fumble is CON save vs exhaustion, and every fatigue past 3 also requires a test vs exhaustion. Exhaustion doesn't actually stop the ability to cast, but does grant disadvantage, and all failures to cast when exhausted cost CON vs additional levels of exhaustion, and eventually death. Casting after getting a level of exhaustion is obviously a bit of a death spiral, but that's on purpose. Players can take that chance if it's [B]really[/B] important, but the consequences I hope are high enough to mostly dissuade pushing too hard. That'ts the plan anyway. I also have mechanics for casting spells above you level as well, and an alternate system for how you learn spells and what a caster knows when. Just roughed out for the moment, but I want to get the mechanics pass the smell test before I spend too much time organizing spells into list and whatnot. [/QUOTE]
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