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<blockquote data-quote="FrogReaver" data-source="post: 7999158" data-attributes="member: 6795602"><p>Agreed. Except the threshold you are typically comparing to isn't constant itself (and i'm sure you know that so don't take that as a knock at your mathematical aptitude). So I get the usefulness is reiterating that advantage doesn't provide an actual +X benefit (in the general case) because it's actual benefit in +X terms varies quite a bit depending on the constant you need to roll greater than or equal to in order to obtain success.</p><p></p><p>That said since bonuses in D&D are typically +X then being able to quickly estimate the value of advantage in terms of a +X is incredibly useful. In fact, in terms of playing the game it's probably more useful information than fully understanding advantage inside and out. Which is why I can't fathom why certain posters are taking an extreme position against such a practice.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7999158, member: 6795602"] Agreed. Except the threshold you are typically comparing to isn't constant itself (and i'm sure you know that so don't take that as a knock at your mathematical aptitude). So I get the usefulness is reiterating that advantage doesn't provide an actual +X benefit (in the general case) because it's actual benefit in +X terms varies quite a bit depending on the constant you need to roll greater than or equal to in order to obtain success. That said since bonuses in D&D are typically +X then being able to quickly estimate the value of advantage in terms of a +X is incredibly useful. In fact, in terms of playing the game it's probably more useful information than fully understanding advantage inside and out. Which is why I can't fathom why certain posters are taking an extreme position against such a practice. [/QUOTE]
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