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<blockquote data-quote="hopeless" data-source="post: 5323831" data-attributes="member: 36349"><p><strong>An Introduction?</strong></p><p></p><p></p><p> </p><p>Well have you listened to the podcast with the penny arcade people?</p><p> </p><p>The first one dealt with keep on the shadowfell and chris perkins allowed them to just head straight to the keep with an opening statement that they had fought kobolds in the area and learned the name of a goblin leader.</p><p>They dealt with the first level and he then had them skip to the next level before dealing with the lower levels and their confrontation with the real bad guy.</p><p> </p><p>If you want you could restrict your game to the opening sequence where they're ambushed by kobolds and simply have them go looking for their missing mentor and just leave it open once they find him to see if they want to continue. </p><p> </p><p>What other books have you got?</p><p> </p><p>Map wise you could take a gander at the dungeons and dragons community section I remember there was a few examples of maps there mostly dealing with adventures such as den of slave takers.</p><p> </p><p>Me I'd just draw up something suitable in a book and when it comes to the occasion sellotape a few sheets together and draw it out as they proceed and go from there...</p><p> </p><p>For example I watched Louie the rune soldier and in the first episode they recruited Louie to open an enchanted door which led to a crypt which they thought hadn't been plundered but Louie found a secret door where some goblins were lairing and after the resulting fight they discovered another band of adventurers' had broken in and looted the place.</p><p> </p><p>My version was 3.0 and involved the PCs stumbling onto a group of the scarlet brotherhood who they eventually defeated leading them on to other adventures.</p><p> </p><p>In any case have fun!</p></blockquote><p></p>
[QUOTE="hopeless, post: 5323831, member: 36349"] [b]An Introduction?[/b] Well have you listened to the podcast with the penny arcade people? The first one dealt with keep on the shadowfell and chris perkins allowed them to just head straight to the keep with an opening statement that they had fought kobolds in the area and learned the name of a goblin leader. They dealt with the first level and he then had them skip to the next level before dealing with the lower levels and their confrontation with the real bad guy. If you want you could restrict your game to the opening sequence where they're ambushed by kobolds and simply have them go looking for their missing mentor and just leave it open once they find him to see if they want to continue. What other books have you got? Map wise you could take a gander at the dungeons and dragons community section I remember there was a few examples of maps there mostly dealing with adventures such as den of slave takers. Me I'd just draw up something suitable in a book and when it comes to the occasion sellotape a few sheets together and draw it out as they proceed and go from there... For example I watched Louie the rune soldier and in the first episode they recruited Louie to open an enchanted door which led to a crypt which they thought hadn't been plundered but Louie found a secret door where some goblins were lairing and after the resulting fight they discovered another band of adventurers' had broken in and looted the place. My version was 3.0 and involved the PCs stumbling onto a group of the scarlet brotherhood who they eventually defeated leading them on to other adventures. In any case have fun! [/QUOTE]
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