Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Looking for Lycanthropes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mearls" data-source="post: 3477468" data-attributes="member: 697"><p>In my current campaign, I've used a lot of wererats. Rather than deal with a template, I made a new critter as the base wererat and then slap levels on it for tougher versions. I also don't want the hassles of lycanthropy, so I just cut it out as a communicable disease. IMC, werecreatures are separate races, not cursed or diseased individuals.</p><p></p><p><strong>Wererat CR 2</strong></p><p>Usually NE Medium Monstrous Humanoid (shapechanger)</p><p><strong>Init </strong> +3; <strong>Senses </strong> darkvision 60 ft., scent, low-light vision; <strong>Listen </strong> +6, <strong>Spot </strong> +7</p><p><strong>Languages </strong> Common</p><p><strong>AC </strong> 17, touch 13, flat-footed 14</p><p><strong>hp </strong> 22 (4 HD); <strong>fast healing</strong> 5</p><p><strong>Fort </strong> +2, <strong>Ref </strong> +7, <strong>Will </strong> +5</p><p><strong>Weakness </strong> silver vulnerability</p><p><strong>Speed </strong> 30 ft. (6 squares); climb 20 ft.</p><p><strong>Melee </strong> short sword +7 (1d6+1) and</p><p> bite +5 (1d4)</p><p><strong>Ranged </strong> sling +7 (1d4+1)</p><p><strong>Space </strong> 5 ft; <strong>Reach </strong> 5 ft.</p><p><strong>Base Atk</strong> +4; <strong>Grp </strong> +5</p><p><strong>Atk Options </strong> sneak attack +1d6</p><p><strong>Abilities </strong> Str 12, Dex 16, Con 13, Int 11, Wis 13, Cha 12</p><p></p><p><strong>Feats </strong> Multiattack, Weapon Finesse</p><p></p><p><strong>Skills:</strong> Balance +5, Bluff +7, Diplomacy +3, Disguise +7 (+9 acting), Escape Artist +9, Hide +9, Intimidate +3, Jump +3, Listen +7, Move Silently +9, Spot +7, Tumble +9, Use Rope +3</p><p></p><p><strong>Possessions:</strong> Short sword, sling, 10 bullets, leather armor</p><p></p><p><strong>Alternate Forms (Ex):</strong> A wererat can take the form of a human, a rat-human hybrid, or a rat. In human form, it has the special ability of looking like a normal person. In hybrid form, it gains a climb speed and a bite attack. In rat form, it becomes size Tiny. It can't attack, but it gains a +20 bonus to speed. To keep things simple, its gear shifts with it. Shifting form is a swift action that the wererat can perform once per round.</p><p></p><p><strong>Silver Vulnerability (Ex): </strong> The wererat's fast healing does not apply to damage from silver weapons.</p><p></p><p><strong>Trust Me (Ex): </strong> Anyone attempting to use a spell or ability that detects alignment must make a Sense Motive check opposed by the wererat's Bluff. On a failed check, the wererat detects as neutral.</p><p></p><p><strong>Wererat Rogue CR 4</strong></p><p>Usually NE Medium Monstrous Humanoid (shapechanger)</p><p><strong>Init </strong> +5; <strong>Senses </strong> darkvision 60 ft., scent, low-light vision; <strong>Listen </strong> +6, <strong>Spot </strong> +7</p><p><strong>Languages </strong> Common</p><p><strong>AC </strong> 19, touch 15, flat-footed 14</p><p><strong>hp </strong> 36 (6 HD); <strong>fast healing</strong> 5</p><p><strong>Fort </strong> +4, <strong>Ref </strong> +10, <strong>Will </strong> +7</p><p>Evasion</p><p><strong>Weakness </strong> silver vulnerability</p><p><strong>Speed </strong> 30 ft. (6 squares); climb 20 ft.</p><p><strong>Melee </strong> short sword +10 (1d6+1) and</p><p> bite +8 (1d4)</p><p><strong>Ranged </strong> sling +9 (1d4+1)</p><p><strong>Space </strong> 5 ft; <strong>Reach </strong> 5 ft.</p><p><strong>Base Atk </strong> +4; Grp +5</p><p><strong>Atk Options </strong> sneak attack +2d6</p><p><strong>Abilities </strong> Str 12, Dex 20, Con 13, Int 11, Wis 13, Cha 12</p><p></p><p><strong>Feats </strong> Acrobatic Strike, Multiattack, Weapon Finesse</p><p></p><p><strong>Skills: </strong> Balance +7, Bluff +9, Diplomacy +5, Disguise +9 (+11 acting), Escape Artist +11, Hide +11, Intimidate +5, Jump +5, Listen +9, Move Silently +11, Spot +9, Tumble +14, Use Rope +5</p><p></p><p><strong>Possessions: </strong> Short sword, sling, 10 bullets, leather armor</p><p></p><p><strong>Acrobatic Strike:</strong> Avoid target's attack of opportunity via tumble, gain +6 on next attack against him.</p></blockquote><p></p>
[QUOTE="mearls, post: 3477468, member: 697"] In my current campaign, I've used a lot of wererats. Rather than deal with a template, I made a new critter as the base wererat and then slap levels on it for tougher versions. I also don't want the hassles of lycanthropy, so I just cut it out as a communicable disease. IMC, werecreatures are separate races, not cursed or diseased individuals. [B]Wererat CR 2[/B] Usually NE Medium Monstrous Humanoid (shapechanger) [B]Init [/B] +3; [B]Senses [/B] darkvision 60 ft., scent, low-light vision; [B]Listen [/B] +6, [B]Spot [/B] +7 [B]Languages [/B] Common [B]AC [/B] 17, touch 13, flat-footed 14 [B]hp [/B] 22 (4 HD); [B]fast healing[/B] 5 [B]Fort [/B] +2, [B]Ref [/B] +7, [B]Will [/B] +5 [B]Weakness [/B] silver vulnerability [B]Speed [/B] 30 ft. (6 squares); climb 20 ft. [B]Melee [/B] short sword +7 (1d6+1) and bite +5 (1d4) [B]Ranged [/B] sling +7 (1d4+1) [B]Space [/B] 5 ft; [B]Reach [/B] 5 ft. [B]Base Atk[/B] +4; [B]Grp [/B] +5 [B]Atk Options [/B] sneak attack +1d6 [B]Abilities [/B] Str 12, Dex 16, Con 13, Int 11, Wis 13, Cha 12 [B]Feats [/B] Multiattack, Weapon Finesse [B]Skills:[/B] Balance +5, Bluff +7, Diplomacy +3, Disguise +7 (+9 acting), Escape Artist +9, Hide +9, Intimidate +3, Jump +3, Listen +7, Move Silently +9, Spot +7, Tumble +9, Use Rope +3 [B]Possessions:[/B] Short sword, sling, 10 bullets, leather armor [B]Alternate Forms (Ex):[/B] A wererat can take the form of a human, a rat-human hybrid, or a rat. In human form, it has the special ability of looking like a normal person. In hybrid form, it gains a climb speed and a bite attack. In rat form, it becomes size Tiny. It can't attack, but it gains a +20 bonus to speed. To keep things simple, its gear shifts with it. Shifting form is a swift action that the wererat can perform once per round. [B]Silver Vulnerability (Ex): [/B] The wererat's fast healing does not apply to damage from silver weapons. [B]Trust Me (Ex): [/B] Anyone attempting to use a spell or ability that detects alignment must make a Sense Motive check opposed by the wererat's Bluff. On a failed check, the wererat detects as neutral. [B]Wererat Rogue CR 4[/B] Usually NE Medium Monstrous Humanoid (shapechanger) [B]Init [/B] +5; [B]Senses [/B] darkvision 60 ft., scent, low-light vision; [B]Listen [/B] +6, [B]Spot [/B] +7 [B]Languages [/B] Common [B]AC [/B] 19, touch 15, flat-footed 14 [B]hp [/B] 36 (6 HD); [B]fast healing[/B] 5 [B]Fort [/B] +4, [B]Ref [/B] +10, [B]Will [/B] +7 Evasion [B]Weakness [/B] silver vulnerability [B]Speed [/B] 30 ft. (6 squares); climb 20 ft. [B]Melee [/B] short sword +10 (1d6+1) and bite +8 (1d4) [B]Ranged [/B] sling +9 (1d4+1) [B]Space [/B] 5 ft; [B]Reach [/B] 5 ft. [B]Base Atk [/B] +4; Grp +5 [B]Atk Options [/B] sneak attack +2d6 [B]Abilities [/B] Str 12, Dex 20, Con 13, Int 11, Wis 13, Cha 12 [B]Feats [/B] Acrobatic Strike, Multiattack, Weapon Finesse [B]Skills: [/B] Balance +7, Bluff +9, Diplomacy +5, Disguise +9 (+11 acting), Escape Artist +11, Hide +11, Intimidate +5, Jump +5, Listen +9, Move Silently +11, Spot +9, Tumble +14, Use Rope +5 [B]Possessions: [/B] Short sword, sling, 10 bullets, leather armor [B]Acrobatic Strike:[/B] Avoid target's attack of opportunity via tumble, gain +6 on next attack against him. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Looking for Lycanthropes
Top