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*TTRPGs General
Looking for new fantasy RPG - story & roleplay oriented !
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<blockquote data-quote="Gothmog" data-source="post: 923197" data-attributes="member: 317"><p>I'll second the Savage Worlds suggestion. Its a very simple system that plays well and can handle any genre. In fact, I think Pinnacle is coming out with a fantasy setting and sroucebook for it in the next month or so as well.</p><p></p><p>Other systems you might look into:</p><p></p><p>Ars Magica- a different balance between characters than what you'd see in D&D, but a great game that strongly encourages roleplaying and story. Also has some of the best adventures ever published for depth of story and roleplay value.</p><p></p><p>Rolemaster- a pretty daunting system at first, but once you get the hang of it, it runs pretty smoothly.</p><p></p><p>Decipher's LotR RPG- a solid RPG that doesn't get nearly the credit it deserves- it would work great for a low-magic campaign.</p><p></p><p></p><p>Alternately, you could modify D&D in that ways I have to de-emphasize combat and encourage role-playing. I NEVER give XP for fighting or killing monsters. Instead, I give out XP based on accomplishing mission goals, and for good roleplaying. To de-empahsize combat, I use a massive damage threshold (MDT) rule similar to D20 Modern, with the MDT equal to Con + 1/2 Character level or hit dice (or + character level for d10 or d12 hit die characters). A failed Fort save means the character is reduced to 0 hp, and starts losing 1 hp per round until stabilized. So far, it has worked very well, and made D&D a much more enjoyable game for me and my players.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 923197, member: 317"] I'll second the Savage Worlds suggestion. Its a very simple system that plays well and can handle any genre. In fact, I think Pinnacle is coming out with a fantasy setting and sroucebook for it in the next month or so as well. Other systems you might look into: Ars Magica- a different balance between characters than what you'd see in D&D, but a great game that strongly encourages roleplaying and story. Also has some of the best adventures ever published for depth of story and roleplay value. Rolemaster- a pretty daunting system at first, but once you get the hang of it, it runs pretty smoothly. Decipher's LotR RPG- a solid RPG that doesn't get nearly the credit it deserves- it would work great for a low-magic campaign. Alternately, you could modify D&D in that ways I have to de-emphasize combat and encourage role-playing. I NEVER give XP for fighting or killing monsters. Instead, I give out XP based on accomplishing mission goals, and for good roleplaying. To de-empahsize combat, I use a massive damage threshold (MDT) rule similar to D20 Modern, with the MDT equal to Con + 1/2 Character level or hit dice (or + character level for d10 or d12 hit die characters). A failed Fort save means the character is reduced to 0 hp, and starts losing 1 hp per round until stabilized. So far, it has worked very well, and made D&D a much more enjoyable game for me and my players. [/QUOTE]
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Looking for new fantasy RPG - story & roleplay oriented !
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