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*TTRPGs General
Looking for new fantasy RPG - story & roleplay oriented !
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<blockquote data-quote="Shadowlord" data-source="post: 923761" data-attributes="member: 10445"><p>Many answers I did receive... Thanks a lot, but many aren't really suited neither.</p><p></p><p>Maybe I should stick to D&D, with some twist. I did change the massive damage rule but dropped it later on/ It worked, but I could simply have put a bigger threat since I don't use CRs and award XP more freely (based on mission & RP).</p><p></p><p>I started with Forgotten Realms and loved that world; it seemed so vast! And it was, maybe too vast. Now it has become a default setting for every d20 module. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> </p><p></p><p>I like DragonLance though; it's more classic, has more a LOTR feel. It's still D&D, but as long as they don't change the setting to the system, this can't become bad I guess. Looking forward to it.</p><p></p><p>Then there's Midnight, very new and unknown. Looks too LOTR I think and they could insert the changes in any D&D setting. No need to make "another" world; it's the approach that counts.</p><p></p><p>I saw Wheel of Time too and the book looks great! What I especially like is that it all comes in one book and one adventure and you aren't spoiled with tons of products (which leaves some space for your own thinking). D&D should get the same approach: compile everything into 1 rulebook and 1 setting book. The bad: no elves & dwarves and stuff... </p><p>If it had a more classic fantasy feel to it, it would be perfect. I think I'll have to wait for DL.</p></blockquote><p></p>
[QUOTE="Shadowlord, post: 923761, member: 10445"] Many answers I did receive... Thanks a lot, but many aren't really suited neither. Maybe I should stick to D&D, with some twist. I did change the massive damage rule but dropped it later on/ It worked, but I could simply have put a bigger threat since I don't use CRs and award XP more freely (based on mission & RP). I started with Forgotten Realms and loved that world; it seemed so vast! And it was, maybe too vast. Now it has become a default setting for every d20 module. :( I like DragonLance though; it's more classic, has more a LOTR feel. It's still D&D, but as long as they don't change the setting to the system, this can't become bad I guess. Looking forward to it. Then there's Midnight, very new and unknown. Looks too LOTR I think and they could insert the changes in any D&D setting. No need to make "another" world; it's the approach that counts. I saw Wheel of Time too and the book looks great! What I especially like is that it all comes in one book and one adventure and you aren't spoiled with tons of products (which leaves some space for your own thinking). D&D should get the same approach: compile everything into 1 rulebook and 1 setting book. The bad: no elves & dwarves and stuff... If it had a more classic fantasy feel to it, it would be perfect. I think I'll have to wait for DL. [/QUOTE]
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Looking for new fantasy RPG - story & roleplay oriented !
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