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<blockquote data-quote="Ferrix" data-source="post: 2796133" data-attributes="member: 6115"><p>I think it's an interesting concept, but find the implementation sort of bland.</p><p></p><p>Some ideas:</p><p></p><p>Expend a turning attempt when you critical threaten an undead to automatically confirm and actually critical hit that undead. (Idea from the Deadgrim in Magic of Eberron, altered to be a bit more powerful since I think the original is relatively weak. It just let you roll to confirm and potentially crit, so potentially a complete waste of that turn use.)</p><p></p><p>Consecrated Presence: Emits a consecrate effect in a 20 ft. radius.</p><p></p><p>Holy Touch: Gains touch attack that deals 1d6 + 1/2 class level positive energy damage against undead only. Also, any undead striking with a natural weapon must make a Reflex save DC 10 + 1/2 class level + Cha mod. or take the same amount of damage. Gives it that feeling of the flesh of the divine overcoming the profane.</p><p></p><p>Holy Presence: Undead with less HD than the character must make a Will save, DC 10 + 1/2 class level + Cha Mod. or be effectively Shaken while in the presence of the character. Undead with less than half the HD of the character that fail the save Cower, if they make it they are still Shaken. Effective against weak undead mostly, useful against other undead. Ineffective against undead more powerful than the character. Could make it effective only against unintelligent undead to weaken it.</p></blockquote><p></p>
[QUOTE="Ferrix, post: 2796133, member: 6115"] I think it's an interesting concept, but find the implementation sort of bland. Some ideas: Expend a turning attempt when you critical threaten an undead to automatically confirm and actually critical hit that undead. (Idea from the Deadgrim in Magic of Eberron, altered to be a bit more powerful since I think the original is relatively weak. It just let you roll to confirm and potentially crit, so potentially a complete waste of that turn use.) Consecrated Presence: Emits a consecrate effect in a 20 ft. radius. Holy Touch: Gains touch attack that deals 1d6 + 1/2 class level positive energy damage against undead only. Also, any undead striking with a natural weapon must make a Reflex save DC 10 + 1/2 class level + Cha mod. or take the same amount of damage. Gives it that feeling of the flesh of the divine overcoming the profane. Holy Presence: Undead with less HD than the character must make a Will save, DC 10 + 1/2 class level + Cha Mod. or be effectively Shaken while in the presence of the character. Undead with less than half the HD of the character that fail the save Cower, if they make it they are still Shaken. Effective against weak undead mostly, useful against other undead. Ineffective against undead more powerful than the character. Could make it effective only against unintelligent undead to weaken it. [/QUOTE]
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