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Looking for Peer Review/Constructive Criticism on Homebrew D&D Class: Medic
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<blockquote data-quote="Christopher Siow" data-source="post: 7226894" data-attributes="member: 6908156"><p>Here's some persective. I'm not a big fan of magic myself. I don't play as wizards in D&D or MMORPGs. I prefer warriors or those without magic through use of determination or ingenuity. My D&D is limited since I've only been playing biweekly since March of this year. Having more experience from MMORPGs, I've seen a recurring theme in healers. You have a powerful healer with a variety of healing capabilities at the cost of low offense abilities or being squishy, the Cleric can be seen as this role (low damage output, wide variety of heals). Then there's another healer who primarily focuses on one target at a time, uses large amounts of resources when compared to other healers but they heal in LARGE chunks. The Tranquility Monk's Healing Hands or the Paladin's Lay On Hands can be seen as this since they can huge large portions of HP with high resources. Then the final typical healer archetype is the HoT (Heal Over Time Healer). These healers could potentially outheal some of the other healers as the total numbers of healing done is larger but is done so in small increments. I'm trying to make something like this through non-magical means and medicine paired with HoTs seemed like a reasonable alternative.</p></blockquote><p></p>
[QUOTE="Christopher Siow, post: 7226894, member: 6908156"] Here's some persective. I'm not a big fan of magic myself. I don't play as wizards in D&D or MMORPGs. I prefer warriors or those without magic through use of determination or ingenuity. My D&D is limited since I've only been playing biweekly since March of this year. Having more experience from MMORPGs, I've seen a recurring theme in healers. You have a powerful healer with a variety of healing capabilities at the cost of low offense abilities or being squishy, the Cleric can be seen as this role (low damage output, wide variety of heals). Then there's another healer who primarily focuses on one target at a time, uses large amounts of resources when compared to other healers but they heal in LARGE chunks. The Tranquility Monk's Healing Hands or the Paladin's Lay On Hands can be seen as this since they can huge large portions of HP with high resources. Then the final typical healer archetype is the HoT (Heal Over Time Healer). These healers could potentially outheal some of the other healers as the total numbers of healing done is larger but is done so in small increments. I'm trying to make something like this through non-magical means and medicine paired with HoTs seemed like a reasonable alternative. [/QUOTE]
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Looking for Peer Review/Constructive Criticism on Homebrew D&D Class: Medic
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